Sometimes the optimal play is to not play optimally at all. In Altusās Persona-like RPG, Metaphor: ReFantazio, there are the class options youād expect from the genre, so you might expect to be told the best possible choice to most enjoy the game. Itās justā¦it doesnāt work like that here. Itās better
Iāve been giving tips about video games on the internet ever since I was old enough to type āhellom my name is timoby monbleau XDā on whichever message board my dial-up connection could load first. Over that lifetime of experience, I typically see the same questions appear when it comes to RPGs like Metaphor: ReFantazio: āWhat are the best characters to use? What are the best builds? Which classes should I pick to make the game easier? Why do I see Mega Man in my dreams?ā
Typically, my advice for questions like these is āexperiment and figure out what works for you!ā Because, sure, thereās always an optimal build, and thereās always an optimal class to pick. But trying different party configurations is one of the most fun parts of a class system in an RPG, and I firmly believe that itās okay to do 20 less damage per turn in the name of having more fun with your 70+ hour game.
Iām here to give this same advice about Metaphor: ReFantazio, but not strictly because I value class experimentation more than optimal play. Actually, Metaphorās classes (called āArchetypesā in-game) are so well-designed that experimentation often is the optimal play. If youāre ready to begin your journey to become king, letās break down why you shouldnāt worry about whether or not youāre using the ābestā class at any given time.