No More Drawn-Out Animations

I know Rockstar is super proud of its realistic animation work and the way things move with a weighted physicality, but it makes for incredibly tedious and frustrating gameplay. I hated how characters moved like tanks in GTA5, not every action needs to needlessly drawn out hand crafted animation. –archronos
I have felt the same way since back in GTA4 when they first hyped their animation system. If things were actually weighted and moved properly it should imitate human movement. Every single character animation in GTA4, 5, and RDR2 feels like it’s 25% slower than what is realistic, at minimum. –Badprenup