Sweet Freedom, Baby

The only big thing I’d like is for missions to go back to being up to the player in terms of how they’re tackled. It used to be that they just tell you X needs to get done, do whatever you want to get it done. [Red Dead Redemption 2] was the total opposite of that. If you strayed even a little from what they wanted the narrative to look like, it was a mission failed. –Lazytango
more variety in being able to approach missions/goals. red dead 2 made me feel like as soon as i wasn’t doing exactly what the game wanted me to i’d fail and that really hindered my enjoyment. –Adam J
I’m hoping for a robust single player experience but I have no illusions as to what makes them their money so feeling a bit pessimistic about it. The most important thing for me is mission design, variety, fun, and as another commenter noted, a variety of ways to approach success. I’m also hoping for the stellar writing that accompanied GTA5. –DogPark
absolute freedom. if i can see it i want to go there. not just expansion on a map but depth and heights to explore. –williejay
Mountains. I will go bonkers if everywhere is as flat as Florida. –Ignore This