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Levels 1-10

Level 1: Water Bottle

Screenshot: Ewoud van der Werf, Nils Slijkerman, Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman, Kotaku

As soon as you can take control of your schim, jump into the nearby car’s shadow, then take a long jump towards the post to the right. The water bottle is behind the circular trash can near the curb (above, lower left).

Level 4: Beach Ball

Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku

This is impossible to miss, as it’s effectively a tutorial for the concept of collectibles to the game. It’s automatically highlighted as you make your way along the street towards the kid.

Level 5: School Bag

Screenshot: Ewoud van der Werf, Nils Slijkerman, Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman, Kotaku

Right after you cross the crosswalk, hop out of the kid’s shadow and grab the backpack that’s leaning against the flagpole. It’s easy to mistake this as a meaningless background detail, but it counts.

Level 5: Trough

Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku

As you progress through Level 5, you’ll need to hop out of your human’s shadow to reactivate a glitched-out train crossing. On the other side, face the row of electrical transformers and hop into their shadows.

From there, jump into the trees’ shadows to the sheep pen’s fence. You’ll see the trough nearby (above, next to the sheep).

Level 5: Box of Chocolates

Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku

From the previous schim, continue through the stages of your human’s life until the abrupt break-up scene. At this point, walk into the background towards the two park benches. You’ll be able to see the box of chocolates in the corner of the screen (above, upper right). Grabbing them also unlocks the hidden achievement/trophy You Never Know What You’re Going to Get

Level 6: Office Chair

Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku

This is a strong contender for the sneakiest schim in the game. Before you go into the office building, walk as far past it as you can, then disengage from your human.

You should just barely be able to reach the distant tree’s shadow with your extra jump. The office chair is right behind it. If you’re careful about where you position your human, you should just see the chair on the top left corner of your screen (above, upper left).

Level 7: Helmet

Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku

At the start of the stage, leap from the two boxes to the bystander’s shadow, then to the trash can. The helmet is in the nearby dark alley (above, center), where it’s only visible for a second or two whenever you switch your camera angle.

Level 8: Beach Chair

Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku

From your starting point, turn around and use the nearby ad board to launch yourself in the opposite direction from where you want to go. Jump into the flag’s shadow, then turn left and use the passersby to get closer to the line of bollards in the distance. The beach chair is behind the dumpster next to them (above), where it’s barely visible.

To get back on track, use the ad board near the bollards to launch yourself back the way you came.

Level 8: Postcard

Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku

Progress through level 8 as normal until you reach the fountain (above). Jump into the shadow of a passerby who’s going to the left and ride along until you see a stepladder. The postcard is poking out of its shadow.

Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku

You’ll need to use another passerby or two’s shadows to cross the street and grab the postcard (above, top center).

Level 9: Teddy Bear

Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku

Go through this stage as normal, but when you reach the fork in the road, go left instead of right. If you follow the other schim, it leads you to a nice little park in a side lot. The teddy bear is hidden behind the mailbox in that park (above, bottom center), and is plainly visible if you rotate your camera a couple of times.

Level 10: Bike Wheel

Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku
Screenshot: Ewoud van der Werf, Nils Slijkerman / Kotaku

Your goal when you enter this stage is to reach a particular cat so you can ride its shadow out of the level. The fastest way to do so is to go from the garden to the various benches around the girl who’s playing in the rain, then use a pedestrian to reach the shadows next to the cat.

The bike wheel requires you to go significantly out of your way, and it can take a while depending on the order in which the cars and pedestrians arrive. If you use a car’s shadow to get as far down the street as you can, you’ll find the bike wheel leaning against a wall in an alley next to a bus stop (above, lower left). It’s more or less directly opposite the cat.

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