Heck Yeah We're Gonna Stab That Giant Weed

Heck Yeah We're Gonna Stab That Giant Weed

Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Kamil Murzyn is an artist at Platige Image, a creative studio that has worked on games like Prey, Watch Dogs 2 and the new Hitman.

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You can see more of Kamil’s work at his personal site and ArtStation page.

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!


Illustration for article titled Heck Yeah Were Gonna Stab That Giant Weed
Illustration for article titled Heck Yeah Were Gonna Stab That Giant Weed
Illustration for article titled Heck Yeah Were Gonna Stab That Giant Weed
Illustration for article titled Heck Yeah Were Gonna Stab That Giant Weed
Illustration for article titled Heck Yeah Were Gonna Stab That Giant Weed
Illustration for article titled Heck Yeah Were Gonna Stab That Giant Weed
Illustration for article titled Heck Yeah Were Gonna Stab That Giant Weed
Illustration for article titled Heck Yeah Were Gonna Stab That Giant Weed
Illustration for article titled Heck Yeah Were Gonna Stab That Giant Weed
Illustration for article titled Heck Yeah Were Gonna Stab That Giant Weed

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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