Peter Molyneux is crying. I’m not sure how to react to this. Legendary game designers don’t often get emotional with…
Peter Molyneux is crying. I’m not sure how to react to this. Legendary game designers don’t often get emotional with…
Hello, my darlings! It is me, tim rogers, founder and director of Action Button Entertainment, currently directing…
When I traded correspondence with writer David Brothers last week, I made the argument that video games needs its…
There is a story my friend Daphny likes to tell. She calls it one of the worst experiences of her life. It involves…
I've been writing for Kotaku, off and on, since 2007. I've been reading it longer than that. One of the accounts I…
If there's anything Telltale's The Walking Dead game has taught me about myself, it's that come the post-apocalypse,…
I can summarize my experience designing user interfaces like this: if you were to place a refrigerator and a toilet…
Many ruder-than-scientific words exist for "homosexual"; the faceless internet crams my inbox with them every day.
I was designing a user interface for someone else's social game the other day, and I was completely oblivious that…
About 20 hours into playing The Legend of Zelda: Skyward Sword, one of the Wii's most ambitious games, I shook my…
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