The Ground Gives Way is a coffee break roguelike with a simple interface, high variation, high replayability, and many items, monsters, and other stuff. Instead of experience levels, classes, or races, the character's attributes and progression are defined by the equipment and items they find. Quality-of-life features such as auto-running, a map system, and a portal system can help speed your progress through the dungeon.
CodeMiko is nervous. I can tell because she tells me. “This is, like, my first interview ever,” she says over a…
My time with Valheim so far can be summed up thusly: I killed a fuckton of deer. They screamed in fear and died in…
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