The Elder Scrolls III: Morrowind - Siege at Firemoth

The Elder Scrolls III: Morrowind - Siege at Firemoth

Bethesda Game Studios
September 12, 2002
Genres
Role-playing (RPG), Adventure
Developers
Bethesda Game Studios
Release Date
September 12, 2002 (22 years and 8 months ago)
Publishers
Bethesda Softworks
Franchises
The Elder Scrolls III: Morrowind - Siege at Firemoth

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Summary

Siege at Firemoth is an official plugin that adds a small island chain southwest of Seyda Neen, and a small quest involving taking out a large army of skeletons. Unlike most areas in the game, this place is very combat-oriented—you may find yourself facing dozens of enemies at one time. At the end, you will face Grurn, the leader of the island's undead, and a powerful lich to boot. You will be rewarded with the Ward of Akavir, a shield with a constant effect Fortify Luck enchantment.

Genres
Role-playing (RPG), Adventure
Platforms
PC (Microsoft Windows)
Developers
Bethesda Game Studios
Release Date
September 12, 2002 (22 years and 8 months ago)
Publishers
Bethesda Softworks
Franchises
The Elder Scrolls III: Morrowind - Siege at Firemoth

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