
You can assassinate a bear in Assassin's Creed III. You can run around the battle of Bunker Hill, flanking the…
At its core, Stay Dead Evolution is a 'round beat'em up' like Street Fighter with elements taken from rhythm games. The brand new idea behind Stay Dead Evolution is to have a real time interaction inside a cinematographic scene, using the main character as if he would be a video-game character. Stay Dead is the union of movies and video-games. Finally, the sound and graphic quality of a movie joins effectively the interaction of a next generation video-game, creating a unique and involving game experience. Using the video footage is one aspect of Stay Dead Evolution, but it's not the most important. Our focus is to let the player feels like using the main character in an actual movie, a movie with a real montage and a proper grammar. Stay Dead Evolution is born refining Stay Dead, a game that in 2012 was well received by public and critique. Even if the graphic is entirely shot in real life, you can move your character with a great degree of freedom and you can perform more than 100 different techniques distributed in 5 stages. Use all the classic moves of the fighting games, just watch the result of your stunts with a never-seen-before spectacularity that just a real life shot with a cinematographic direction can provide.
You can assassinate a bear in Assassin's Creed III. You can run around the battle of Bunker Hill, flanking the…
This is a slow week for new comic books. There are fewer new ones to get excited about. Don't fret. There are some,…
By this summer, three months after the Nintendo 3DS hits the U.S., there will be more than 30 games to play on the…
Happy Thanksgiving! Enjoy the parade! Delight in your dinner! Prepare for tomorrow's battle.
How did I get to E3? How did I get a VIP pass? I don't even know. The idea was that I would walk up to E3 and,…
There are surprises in the first hour of Red Dead Redemption, the grand Western from the development house of Grand…
The most common email response I received to my previous column ("Japan: It's Not Funny Anymore") was a perplexed…
In January, Harmonix launched the tools needed for artists to publish their songs on the Rock Band Network. Today,…
You press a button; a character on the television screen jumps. You press the same button again, while the on-screen…
This morning a videogame literally forced me to say "I love you", enunciating every syllable perfectly, clearly…
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