Whatever you do, no matter how tempted you are by the sci-fi setting and purple landscape, don't think of this as a…
Sentient is a first-person adventure developed by Psygnosis and released on the PlayStation in 1997. It was also released for the PC the same year. Sentient's main feature is the artificial intelligence controlling multiple individual crew members aboard the station, each with their own assignments and behaviors. You interact with the AI characters through an elaborate parser interface, which allows you to ask them everything from the location of a vital piece of equipment, to their opinion of another member of the crew. To succeed, you must take advantage of the crew's help through this social system. Through interaction with more than 60 characters and exploration of 200 real-time rendered locations you need to try and save the ship, and yourself. The game automatically randomizes sub-plots so that it will be different every time you play.
Whatever you do, no matter how tempted you are by the sci-fi setting and purple landscape, don't think of this as a…
Dark Souls II's three expansions are a wonderful culmination of everything From Software has learned about making S…
We've killed a lot of things in a lot of video games over the years. But not all video game deaths were created…
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Today, our own Brian Ashcraft posted this very excellent, complicated rebuttal to the reports that Hello Kitty is…
In Donut County you play as a sentient hole in the ground that gets larger and larger as it consumes all things in…
What you're looking at here is the first ever machine to be able to "self-assemble". In other words, go from one…
I spent around ten hours with Mountain, the new app by David OReilly, who directed an episode of Adventure Time and…
I love Transformers. I don't mean the toys, the cartoons, the comics, any of that stuff. I mean the new Transformers,…
Fact: The Exos of Destiny know how to groove better than any sentient creature in the galaxy, and they'll cut a rug…
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