Pokemon Aquamarine

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Pokemon Aquamarine

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Summary

Pokémon Aquamarine and its eight variants are ROM hacks of FireRed that takes place in Manta, an entirely new region based off South America. The player character mysteriously turns into a Mew, and takes on a journey as a Pokémon trainer to figure out how to turn back to human. Each variant corresponds with a different Eevee evolution. The differences between versions are minor and mostly aesthetic, so it is recommended you go with your favorite! These variations include: Opal - Eevee Aquamarine - Vaporeon Topaz - Jolteon Garnet - Flareon Amethyst - Espeon Onyx - Umbreon Turquoise - Leafeon Quartz - Glaceon Zircon - Sylveon Features: New Region based off South America New Subregions based off Hawaii, Galapagos, and Antarctica Sci-Fi story with a diverging plot depending on gender All 411 species of Pokémon are obtainable without the need to trade Certain Pokémon from newer regions up until Paldea will appear Custom Fakemon include a hummingbird line, a dolphin line, and a tortoise line Updated mechanics, including the Fairy Type and the Physical/Special Split Updated Pokémon learnsets to include a more diverse set of moves Newer gen moves with custom animations Expanded bag storage Dynamically changing Pokémarts based off number of badges Items from newer games include Bottle Caps, Nature Mints, Ability Capsules, and Choice Items TMs have infinite uses HMs can be forgotten HMs and certain TMs can be used by the player character Mew as field effects AMs (Ability Machines) can be used by the player character Mew as field effects Key Item that provides hints for next objective, suggests level caps, and spawns unlimited rare candies Key Items that provide services such as EV/IV checking and Move Tutoring Color-Coded Natures Pokédex accurately shows Pokémon locations and stats Quality of life changes from newer games Decapitalized most in-game text

Franchises
Pokemon Aquamarine
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