
In 2011 SilverTree Media introduced Cordy, a robotic platforming hero for the smartphone age. While other developers…
Perfection. is a simple, soothing puzzle game about cutting shapes to fit into outlines. There are an infinite number of puzzles, each randomly generated to be unique and interesting. Its gameplay is very minimalistic and very forgiving; there is no time limit, and you can cut as many times as you want and undo as many times as you want until you get each shape right. Or, you can challenge yourself to clear the shape in front of you in as few cuts as possible. Whether you get it perfect or not, once a shape is completed, it's gone forever. There's no commitment to replay any level, because there will always be a new one for you to try.
In 2011 SilverTree Media introduced Cordy, a robotic platforming hero for the smartphone age. While other developers…
Post-apocalyptic worlds in video games don't necessarily have to be grimdark, depressing or colorless. There are…
I've been writing for Kotaku, off and on, since 2007. I've been reading it longer than that. One of the accounts I…
On 7 January 2013, Sony announced they had stopped production of the PlayStation 2 computer entertainment system.…
Over the years, I've played a truckload of video games. Since my youth, when I fell in love for the first and only…
What's happened in the business of video games this past week ...
Every weekday we elevate a particularly entertaining mobile game or game by-product to Gaming App of the Day status.…
Some things can be finished quickly. Some things take time. The Lightning Returns: Final Fantasy XIII logo, it…
E3 is a time for a lot of huffery and puffery about video games, much of which turns out to be true—just not all…
A nonsensical name. Annoying music. So-so art style. Gluddle has all of these. So why write about it? Because this…
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