Path of Diablo

Path of Diablo

September 30, 2016
Genres
Role-playing (RPG), Hack and slash/Beat 'em up
Release Date
September 30, 2016 (8 years and 10 months ago)
Franchises
Path of Diablo

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Summary

This Diablo II community server has one main goal: Increase build diversity and replayability with as little changes to the original experience as possible. The skill tree has been rebalanced so that skills that are underpowered and rarely used are now viable, allowing you to create many more builds than before. The end game has also been revamped so that more areas are worth exploring, allowing you to experience more varied content. These modifications combine the best ideas from both Diablo II and Path of Exile, two of the best ARPGs in existence.

Genres
Role-playing (RPG), Hack and slash/Beat 'em up
Platforms
PC (Microsoft Windows)
Release Date
September 30, 2016 (8 years and 10 months ago)
Franchises
Path of Diablo
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Path of Diablo News

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Our primary goal was to [recreate the experience of playing Diablo 2 online], rather than to make a game that everyone in the world could play. Grinding Gear Games CEO Chris Wilson, answering a fan question about the complex and somewhat casual gamer-unfriendly systems behind Path of Exile. Give a listen above.

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