
Above us, the moon. Beneath us, the Earth. In front of us, a massive, three-story tower. Overlapping bleeps and…
"Man on the Moon" is a boom compatible map that was designed in about a year (on and off, give or take a few more more months) and it is a rather large map. It serves as a sequel to my previously released "Travelling to the Moon" and, this time, well as the title suggests, it actually takes place on the moon (at least some moon). It has more of a focus on set pieces and incidental combat rather than a succesion of arena fights.
Above us, the moon. Beneath us, the Earth. In front of us, a massive, three-story tower. Overlapping bleeps and…
The back page of Alex Hall’s economics textbook was filled with scribbles. Diagrams, notes, story beats, a web that…
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Over the last 20 years, modding has been a huge part of Grand Theft Auto’s culture. Not only do mods keep older GTA…
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Video games are very good at teaching, even if they have to repeat the lesson over and over. Sometimes the lesson is…
Due out on October 10, Prescription for Sleep: Fight For Your Dreams turns pulse-pounding battle themes from Final…
As I struggle to fall asleep after a night of Destiny 2, the game keeps running through my mind. It’s like getting a…
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