Ground Control II: Operation Exodus

Ground Control II: Operation Exodus

Massive Entertainment
June 17, 2004
Genres
Real Time Strategy (RTS), Strategy, Adventure
Developers
Massive Entertainment
Release Date
June 17, 2004 (20 years and 10 months ago)
Publishers
Sierra Entertainment, Rebellion Developments
Content Rating
T Blood and Gore, Language, Violence
Franchises
Ground Control II: Operation Exodus

Ground Control II: Operation Exodus Screenshots and Videos

All the Latest Game Footage and Images from Ground Control II: Operation Exodus

Start Slideshow

Discover Games

Summary

Like the original, Ground Control II is not a standard base-building RTS game. There is no technical upgrade tree, and no mining for gold, crystals, or any other random mineral to be used as a monetary source. New units are acquired by spending acquisition points which collect throughout the battle. If the player has a large force, the points will come in very slowly. While the army is small, the points will come in at faster rate. More points can be earned by destroying enemy units, or by capturing special locations called victory locations. Additional units are called in via dropship, which will land in designated landing zones. The player must hold at least one of these landing zones in order to receive these reinforcements. Acquisition points can also be spent on dropship upgrades which include more cargo space, speed, fuel capacity, armor, and weapons.

Genres
Real Time Strategy (RTS), Strategy, Adventure
Platforms
PC (Microsoft Windows)
Developers
Massive Entertainment
Release Date
June 17, 2004 (20 years and 10 months ago)
Publishers
Sierra Entertainment, Rebellion Developments
Content Rating
T Blood and Gore, Language, Violence
Franchises
Ground Control II: Operation Exodus

More from Massive Entertainment

Games metadata is powered by IGDB.com

Advertisement