
In Ubisoft’s toys-to-life adventure, Starlink: Battle for Atlas, players are given access to a virtual (or physical)…
The Japanese version of S.C.A.T.: Special Cybernetic Attack Team, Final Mission, was released a year before the American version and there are a few differences between the two. The game's opening story sequence is completely different, showing the obliteration of various cities before the alien invasion begins. Instead of a selectable male or female main character, both players control palette-swapped male soldiers, one of whom is Russian, which was inconceivable for the western market. The game's difficulty was made easier for the American version as well. Instead of six lives, the player begins with only three lives and any upgrade they possess is lost whenever their character is hit. The player's satellites also function differently. Instead of orbiting automatically, they're aligned by the player while moving the character left or right. Their firepower was also weaker. The map shown before each stage in the American version was not featured in the original Japanese version.
In Ubisoft’s toys-to-life adventure, Starlink: Battle for Atlas, players are given access to a virtual (or physical)…
There’s a pretty unicorn gun that can be earned in Black Ops 4, and other really fun camos and variants can make…
If you have never played The World Ends With You before, the Nintendo Switch version released on Thursday night is…
I’m standing on a bridge connecting two small mountains, staring at the tree-laden canyon and small river below. I…
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Shit has finally gotten real in the Dreaming City, as Bungie has made good on its promises to regularly introduce…
The new Tomb Raider’s freshest idea is the floating of a question: What if all this tomb raiding that Lara Croft…
If you notice an unusual number of players using hand cannons in Destiny 2 this week, it’s because they’re probably…
Destiny 2 is getting a big expansion next week, and some lapsed players are thinking about coming back to the game.…
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