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Chamber of the Sci-Mutant Priestess

Chamber of the Sci-Mutant Priestess

Game Details

Available on:

  • PC
  • DOS
  • Amiga
  • Atari-ST

Genres

Puzzle, Strategy, Adventure

Developers

ERE Informatique, Exxos

Release Date

December 30, 1989 (36 years ago)

Publishers

Action Sixteen, Data East USA, Draconian, Infogrames, Infogrames Multimedia, Piko Interactive

Content Rating

N/A

Chamber of the Sci-Mutant Priestess

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Summary

Chamber of the Sci-Mutant Priestess (originally entitled Kult: The Temple of Flying Saucers) is a puzzle-solving adventure game. To solve the puzzles, Raven will sometimes need to collect and trade items; but more often, usage of the eight “psi-powers” is required. These powers range from a simple light spell (“Solar Eyes”) to instant-kill (“EV” – extreme violence) and complex psychological effects (“Brainwarp”). The five ordeals can be completed in any order, or even skipped altogether to reach a different ending. A time limit is imposed on the ordeals, and is calculated by turns. A “wait” command, which skips a turn, is also available.

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