Blockout

Blockout

California Dreams, Logical Design Works
September 30, 1989
Genres
Puzzle, Arcade
Developers
California Dreams, Logical Design Works
Release Date
September 30, 1989 (35 years and 7 months ago)
Publishers
Technos Japan, Tec Toy, Rainbow Arts, California Dreams
Content Rating
E10
Franchises
Blockout

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Summary

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Genres
Puzzle, Arcade
Platforms
Arcade, Apple IIGS, Atari Lynx, Sega Mega Drive/Genesis, DOS, Amiga
Developers
California Dreams, Logical Design Works
Release Date
September 30, 1989 (35 years and 7 months ago)
Publishers
Technos Japan, Tec Toy, Rainbow Arts, California Dreams
Content Rating
E10
Franchises
Blockout

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