Big Nose the Caveman

Big Nose the Caveman

Optimus Software
December 30, 1991
Genres
Platform
Developers
Optimus Software
Release Date
December 30, 1991 (33 years and 1 month ago)
Publishers
Camerica, Codemasters
Franchises
Big Nose the Caveman

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Summary

You control the "Big Nose" character, who is running through many islands to find his dinner, because he is very hungry. Along the way, Big Nose collects bones, that he can use to buy items from the various shops that include spells, upgrades to his abilities and items. This game is also very difficult because you cannot restart from where you left off once all your lives are gone. It is also very long with four islands (Paradise Island, Monster Island, Terror Island, and Chaos Island) each containing several levels. Big Nose the Caveman dies in a single hit unless he has stones. The stones can shoot out of his club, killing enemies. As many as three stones can come out of the club. There are also many pitfalls, traps and deadly lava/water since Big Nose can't swim. It was followed by a sequel in 1992. A Master System and Game Gear version called Dinobasher was completed, but never published.

Genres
Platform
Platforms
Amiga, Nintendo Entertainment System, Atari ST/STE
Developers
Optimus Software
Release Date
December 30, 1991 (33 years and 1 month ago)
Publishers
Camerica, Codemasters
Franchises
Big Nose the Caveman

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