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Summary

Alma the Captive is a short exploration adventure game with a playtime of around 20 to 30 minutes.

Though originally created as a practice in game development, it turned out to be something easily enjoyable, so I’ve decided to release it.

The story has a dark, subdued tone centered around the theme of painting. While it is not intended to provide a horror experience, it does contain mild horror elements. Please be cautious if you are sensitive to such content.

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