Fans Are Trying To Remake Half-Life Using Unreal Engine 4

Illustration for article titled Fans Are Trying To Remake iHalf-Life/i Using Unreal Engine 4

When I reviewed Half-Life remake Black Mesa back in 2012, I said the project “does not look like a modern video game”. A newer (and far more limited) remake, Project Lambda, does.

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Where Black Mesa eventually remade the entire game—a big reason it took so long for it to come out—Project Lambda has so far only managed to recreate the first chapter of Valve’s 1998 classic.

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That’s...not much to actually get to play, but it’s the start of the game and you gotta start somewhere.

But it looks pretty good! Lambda’s goal is to rebuild Half-Life using Unreal Engine 4, and while the results are a little strange at first (it feels like a different art style), it’s definitely an improvement (in terms of fidelity at least) on Black Mesa.

You can download the first chapter, and keep up with development, here.

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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DISCUSSION

genejacket
Gene Jacket

I remember booting up Half-Life for the first time 20 years ago, seeing the whole tram intro section and being absolutely blown away.

Now, when I see the section recreated in Black Mesa, here in Project Lambda, or in other fan recreations all I can think is...who the ever loving fuck decided the best possible way to introduce people into this new evolution of FPS’ was to have you stand in place and do literally NOTHING for first 5+ minutes.

I know it’s regarded as one of the best and most iconic openings to game ever, but it’s equally one of the worst