
We at Kotaku have long been in the habit of ranking all the games worst-to-best in a major series, whether it’s Pokémon or Halo or Assassin’s Creed. At a glance, it’s possible to read those posts as reductive. Most every game has at least one redeeming quality. On the other hand, every “perfect” game probably has something to hate about it. Hence the start of a new series here at Kotaku, wherein we cover the singular best and worst aspects of every mainline game in a popular franchise. First up: Borderlands, Gearbox’s cartoonishly violent series of loot-shooters.