Yeah, this jumped out at me too, especially since Fnatic had that illegal boost on Overpass a year or so ago. But I think you’re exactly right: no glitch was abused here, so it’s fair play. Though I also got the sense, from one of the commentators, that it’s something that LG might not have been happy to encounter and… Read more
Both usages are accepted. I tend to use the plural a lot just out of habit: I have freelanced for years for UK outlets and they prefer the plural for organizations and teams. The thing I mostly worry about is mixing the plural and singular, because my brain is still American and sometimes defaults to singular. Read more
Question for you, because I didn’t follow the seen closely when all that went down: was NA really that much stronger than it is right now? I feel like CS has been the “Fnatic, Na’Vi, and Friends” show for a couple years with VP, NV, and some other teams rotating in and out of the top-tier. Was the gap that much… Read more
This is an important point, but I also think Sideshow was driving at that. The comp scene has created this walled-garden version of TF2 that predates a lot of later changes. But it sounds like competitive matchmaking is going to supplant that, which means the meaning of “competitive TF2" is going to have to change...… Read more
So I generally don’t cover fighting games much because I don’t really know anything about those scenes. I’m trying to learn, but I don’t like writing about things I’m not entirely qualified to talk about about because that’s how dumb mistakes happen. Hell, I have to be careful talking about MOBAs because the level of… Read more
Not at all! This office is apparently a specialist at these kinds of investigations. Back during the Brood War thing, there’s an interview with one of the investigators, who was an older guy, who taught himself a bunch of StarCraft while he was working the case. Esports have been big in Korea for a while, so it’s… Read more
I can’t really comment since I haven’t watched hardly any Brood War, and I adore SC2. But I also understand why Brood War wasn’t replaceable, in part because it is its quirks that make it special. No way could you get away with recreating the bad pathfinding or the limited selection in a modern RTS, but it’s what made… Read more