I'm aware of that. I actually played the hell out of C64 games growing up, I'm more commenting on the pointlessness of the design of the game as it relates to the pointlessness of the movie. Read more
I'm aware of that. I actually played the hell out of C64 games growing up, I'm more commenting on the pointlessness of the design of the game as it relates to the pointlessness of the movie. Read more
I was going to dispute you, but your username checks out! Read more
Really? If you don't know Joy Division you must be living in the Ice Age.
Sorry for all the references. I'll try to reign it in. Hopefully, I won't lose control again. Read more
Seconded. Charlie Brooker is great at what he does, and Screenwipe is absolutely fantastic. Read more
Essentially, although PBS, NPR and C-SPAN are all very poorly funded compared to the BBC. Read more
I know right?! Read more
I'm not saying that people, particularly children, can't distinguish the two, just that his argument was totally reasonable and interesting compared to what I see on TV day in and day out. And I am saying that in addition to Call of Duty, there should be more games that attempt to reflect the complexities of war. I'd… Read more
I think that's what Karl was saying as well: that even kids know on an intellectual level what is and isn't real, but that very young kids should be taught to respect the severity of the reality being depicted. It's more about parenting than the reality of the situation. Read more
Exactly. I would love to play more games developed by people who went through the horrifying, traumatic war and showed it as it was — warts and all. And I'd like to hear the news media actually talk to vets and active soldiers instead of excluding them from the conversation about violent games, because it's a really… Read more
If only he had graduated into the booming job market that I had in 2008, I'm sure he'd be a freaking Rockefeller. Read more
ZING. Read more
He's good when Christopher Doyle shoots his films, let's be real. Read more
It's not a requirement, but it's not just story either: It's ascetics and tone. Yes, Mario and Sonic don't have the most world shattering plot, but they are fascinating to look at and original by their own right. What's more, I've been really shocked at the quality of writing and art in co-op games recently. Monaco… Read more
The ending was very spiritual. Shigasato Itoi and Tetsuya Mizaguchi, who co-designed it, pitched it as "Kandinsky meets Rinzai buddhism - a modern Mario for a modern generation". Sadly, the project collapsed with the lackluster sales of the 64DD. Read more
It could have been worse — He could have turned his overalls into cut-offs too. Read more