Kirk Hamilton's saved articles

kirkhamilton
Kirk Hamilton
kirkhamilton
Kotaku Editor-at-Large

I used to work in a gamestore, and i was a pro at giving the impression to people that i played all dem games. In reality, all i played was Counter Strike and whatever RPG was currently out at that time. Read more

More general statements applicable to almost every game: Read more

I say, “Yup, bought that one on a Steam/PSN sale as well, and now it’s doomed to remain forever in my backlog. I suppose I’ll get to it after the kid graduates from college and I have spare time again. Is it any good? Maybe I’ll move it up the list so I can play it before I die.” Read more

The Final Fantasy Series. Read more

Eject button: Stick your fingers in your ears and say, you know what, I’m too worried about spoilers. Let’s change the subject!” Read more

when I first played Far Cry 2 I had a suspicion that there would eventually be a reveal that the Jackal is actually Jack Carver from the first game. I don’t know how much of the game I actually played but after a while it lasted too long, wasn’t fun, and it didn’t seem like you were really accomplishing anything. so I Read more

I’m pretty sure Far Cry 2's different factions literally only exist in the story, and in actual gameplay there is no distinction between them. They’re just lumped together under a single “enemy soldier” label, and the only way to know the difference is to pay attention to the mission description for info on who’s Read more

For whatever reason, one of my absolute favorite video game endings of all time is still to this day from Link’s Awakening. Read more

The resistance series would be a good idea. the first two have intriguing endinsg but the third just screams ‘kill the franchise’. Instead of paying off any of the plot points raised in the previous 3 games (the chimera being on earth before humans, the chimera fighting some other unknown race, the pure chimera etc) Read more

Every time people talk about Spec Ops: The Line, I think about this game instead. While I found the former well-meaning, it also felt forced since I saw the apparatus of “choice” and really, they should’ve just skipped it, and it would’ve felt more meaningful for me. The bleakness and your relative anonymity in Far Read more

When I played FC2 I dind’t understand how the buddy system worked, so I ended up unintentionally killing them 90% of the time they shwoed up, thinking they were an enemy. Consequently, that last mission lost some bite.
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Blood Dragon maybe? I’ve never made it past the part where it turns from a fun open world game into a shitty arena shooter.
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You couldn’t drive 10 seconds in that game without multiple jeeps appearing out of nowhere to try and kill you. That got old real quick. Read more

I never finished it. The constant respawning of enemies at checkpoints didn’t sit well with the video game logic that my mind expected, even though it does make sense that reinforcements would tend to take over a place again. Read more

Yes! I’m finally at the bloody end, I don’t even care that there’s no resolution! *second map unlocks* NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO Read more