Zombie-and-depression lovers rejoice: The second, promising-looking episode of Telltale’s The Walking Dead series will launch Wednesday, June 27th on Xbox 360 and Friday, June 29th on PS3 and PC.
I’m currently at Zynga HQ in San Francisco, where they’re having a mondo press event called “Zynga Unleahed.” I’ve never been to Zynga HQ before and… well man, this place is intense. It’s the size of a mini-mall, with all sorts of kiosks lining the main hall. Pets are always welcome at Zynga (hence the…
At the close of the Zynga Unleashed press event in San Francisco, Zynga boss Mark Pincus left us with a trailer for FarmVille 2, with no release date, only a “coming soon” date. (Pic via Polygon. More at the link.)
Zynga has had a lot of success creating various types of what they refer to as “The Ville Genre.” CastleVille, CityVille, FrontierVille, and the monster that started it all, FarmVille Well, that’s only partially true. FarmVille may have been the first Ville game to become widely popular, but the first was actually YoVille, a Sims-like…
I’m a big fan of the fantastic sound design of Diablo III. I’m also a big fan of Koji Kondo’s original theme for Super Mario Bros. So as you can imagine, I got a kick out of this remix by YouTuber Tyler73123, who puts the sounds of Diablo III behind the music from Mario. Okay…
Oftentimes, when classic games are re-released, there can be fan discontent about the quality of the porting job. If too many things are changed, fans are upset. This can be particularly dicy with voice-acting, given that many older games used outdated technology to record and compress audio, and many of the voice actors that worked…
Spec Ops: The Line takes place beneath a sea of sand, deep within the Arabian Desert. In the game’s fiction, the once-opulent city of Dubai lays in ruins, stripped and wrecked by the wrath of nature. (And I mean: The hubris of this place! Maybe Dubai kind of had it coming.) This evocative, provocative setting…
Hello Kotaku, and welcome to a new week of open threads. It’s beautiful in North America, but apparently quite cold in Australia where Mr. Plunkett lives. If you’re somewhere warm, I hope you’ve been getting outside. Perhaps you have heard all the buzz around master writer (and West Wing, Sports Night, and Studio 60 creator)…
The province of Skyrim is big. Really, really big. So big that horses might not be fast enough to cover the amount of ground that you need to cover. Fortunately, Skyrim Nexus mod-maker zdzichorowerzysta (nice handle, buddy!) has made the helpfully titled “Car Mod”, which replaces horses in the game with cars. There’s a real…
In all the hullabaloo that was raised over Mass Effect 3‘s now famously controversial ending, I sometimes felt like I had lost track of what everyone actually wanted. Some people want closure, others want to see the results of all of their decisions. Others want to understand whether the endings broke the fiction of Mass…
Did you ever wonder what would have happened if the boy from Limbo had reunited with his sister? And say, gone on a safari in Africa? The new video for deadmau5’s “The Veldt” takes some serious inspiration from Playdead’s 2010 Xbox hit, showing two little Limbo-style silhouetted kids going on a magical, mysterious adventure through…
If you’ve ever thought that point-and-click games are too slow-paced, McPixel just might be the game for you. Rather than put you into a lengthy series of linear puzzles like most point-and-click games, McPixel throws you into absurd situations and gives you 20 seconds to solve them… or they explode. The game has a wonderful…
Teleportation is one of the cooler powers available to video game characters—as we learned from EA’s Warp, zooming through walls (and into scientists) can be a satisfying, empowering thing to do. Blink, a student-made game by a team of USC and Gnomon students, looks to explore stealth via teleportation in a 3D, Portal-like setting. Looks…
ThatGameCompany’s Journey was an immaculately constructed game; one that felt like it didn’t have an ounce of fat on it. From beginning to end, not a single experience was repeated. But how about that ending? (If you’ve yet to finish Journey, read no further.) From freezing ice to soaring mountaintops in seconds. But was it…
Hi there Kotaku! It’s 10:30 on Thursday, and so it must be time for the open thread. When I was a kid, I was obsessed with Teenage Mutant Ninja Turtles. I wasn’t alone—I think pretty much every kid went through a Turtles phase. Thing is, I wasn’t into the cartoon or the live-action movies. (I…
If you’re a regular Kotaku Melodic reader, you’re no stranger to the idea that despite many developers’ cinematic aspirations, video games have more in common with music than they do with film. It’s an idea that I’ve been pushing at Kotaku for a while now, starting with my first article as a Kotaku columnist last…
It’s not like Edgar Wright’s cinematic adaptation of Bryan Lee O’Malley’s excellent Scott Pilgrim books wasn’t good on its own. But there was a moment for me in this film when it went from “Okay, this is fun” to “Holy shit, this is awesome,” and it happened because of a band, and because of a…
This one has been out in the ether for a little while now, but somehow I hadn’t seen it. Which means that I hadn’t lived, because damn. Thankfully, Journey composer Austin Wintory linked to a similar video of another person performing the Harry Potter theme (equally impressive, so I’ll embed it below), and I went…
If you’ve been following along this week, you may have noticed that we’ve trimmed up our programming blocks throughout the week. And so, Kotaku Melodic is down to a svelte 1 hour, which has a few benefits, chief of which means that we’ll be more focused, with less filler and higher standards for what gets…
It’s one thing to beat Diablo III‘s Skeleton King boss. It’s quite another thing to beat Diablo III‘s Skeleton King boss on Inferno, the game’s highest difficulty setting. And it’s quite another thing to defeat Diablo III‘s Skeleton King boss on Inferno… in less than a frickin’ second Behold, the greatest hits of Athene, a…
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