Joshua Rivera's discussions

j-rivera
Joshua Rivera
j-rivera

A nice twist to the scorpion’s guard laser attack—when it hits, you have to take cover.  Read more

The music is also re-orchestrated, the themes and motifs are in place but it sounds like a film score now.  Read more

Just watching this boss fight and the new action-RPG fight style makes it all look very new and fun—again, I’ve seen these story beats play out dozens of times and....I think I want to see them one more. It’s exciting! Read more

Now we’re seeing the first boss, the guard scorpion at the heart of the Mako Reactor.  Read more

Every enemy has a focus gauge that fills as they take damage, when it fills they stagger. It sounds like Final Fantasy XV’s combat. Read more

We are going to see Tifa in action “soon.” She’s still absent from all this footage! Read more

From tactical mode, you pick abilities, like Braver. You can use ATB charges to cast spells with equipped materia, or use an item. Read more

Gameplay is action-y but with ATB—meters fill and you can enter tactical mode, where time stops and you can make your moves. It sounds extremely cool Read more

“Let’s mosey,” the demo man says, CAN YOU HEAR THAT TIM ROGERS. Read more

So they are obliquely saying that it’s episodic, but not quite how much so. This game “would fill 2 blu-rays” Kitase says, and I think he’s referring to this initial entry in the remake. Read more

First “game” is set in Midgar, and stands alone as “a Final Fantasy game in its own right.” Read more

“Remaking Final Fantasy VII has allowed us to dive deeper than ever before.” Read more

He’s very happy to be introducing this game again after twenty two years. Some guy cheers and is FEELIN IT. Read more

I am as familiar with these scenes as anyone else, and they are still giving me chills.  Read more

This is pretty much a straight up remake of the opening sequence, Aeris, the train, all that. Read more

With a shot of the FFVII continue screen, it’s got a cheeky “Remake?”  option added. Read more