This makes up for me missing the venison earlier this year. Read more
This makes up for me missing the venison earlier this year. Read more
That’s their new slogan. “I’m Blamin’ Arby’s” Read more
We all should have bought more of round two. I did my part! Read more
They even point it out in the first trailer. Read more
*kicks you* Read more
Well, PAM (I call it PAM) is more of an action game with horror elements, while this is a puzzle adventure. No fighting, puzzles to solve, evidence to scan, creatures to avoid. Read more
There are places you can die, yes. No combat, but you can definitely get a game over in multiple places. Read more
I am going to make both. And then ship them. Read more
I would buy a Switch version just to say I was playing a console port of the mobile port of a console game. Read more
Yeah, I am right there with you. I plug the Oculus and two sensors into my USB ports and I am good to go. I’m in a roughly 10 by 12 home office, and have no room for all the sensor stuff. Plus my first Vive had these weird concentric circles everywhere I looked. Something about the lenses.
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Are you talking the keycaps? Take them off, drop them in a bowl with some denture cleaning tablets. Read more
Again, you can clean these things. Not many people do, but it is totally a thing. Read more
Depends on the user, really. Keycaps can be cleaned, mice can be handled very carefully, or with gloves. Gaming rooms can be fitted with plastic bubbles. Read more
My hands do not sweat, good sir. Everything else on my sweats extra to make up for it, but my hands are always bone-dry. Read more
Yeah, it can function on that level. Now that I’ve finished the story, I keep going back to level up and explore. It fits. Read more
Yeah, different strokes, different folks.
There are different layers of character dialogue. There are random lines that happen during gameplay, but then there is scripted comm talk that’s on a different level.
Combat does not feel same-y and rote to me at all, though. You’re fighting many of the same sort of enemies,… Read more