Brian Crecente's discussions

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Brian Crecente
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@BattleMoose87: Microsoft is going to allow multi-input devices for controlling games. They told me specifically that is in the works. Read more

@klip_twings: I wouldn't recommend standing on a couch to play these games. They really, really make you move. Many of the launch games are full-body games. Read more

@Valeria Heart: That first game you play is odd, mostly because you have no buttons to push to skip cut scenes or hop to a menu. Once you get used to that and figure out the alternatives, it's not that weird. Read more

@G2Wolf: That's an interesting comparison, but not an easy direct one. If you look at just motion tracking there are some similarities, but the microphone array in Kinect is going to end up being a significant part of the experience, I suspect. Read more

@samkovacs: The places they've implemented voice and kinect work very well. They just haven't put it in many places. Read more

@cap-n-crunch: Bowling is a mess on Kinect. I wasn't a fan of it on Move but I loved it on the Wii. That being said, I loved table tennis on the kinect but not on the others. I think it depends on the developer and the sport. Read more

@BigDaddyDLo: That's a great question and one I'll be asking Microsoft about. Sonic Free Riders, for instance, has major control issues. If it's patchable it could completely change the experience. Read more