Good God Tier japanese games take a long time and that's O.K. Read more
What I hate most about this whole situation is that if they would have shown the game when it was six months to a year from release, we wouldn't be apathetic now towards it as a whole. There is still a small part of me that is looking forward to this game, simply due to my memories of Icco and Shadow of the Colossus,… Read more
"This is my first numbered Final Fantasy game," FFXV director Hajime Tabata told me at Square Enix's Tokyo…
This is why you never leave the headline up to a co-worker. Read more
I am looking forward to creating my own character in the game. Read more
Worth noting that Toriyama was heavily involved with Dragon Ball Online, helping design characters, build the setting, and approving everything that made it into the game. He even started slipping some setting details into the guidebooks that were being released in Japan in anticipation of the MMO's release, though it… Read more
Even if they did reuse assets, at least they are using a lot of great art that would have gone unnoticed by most gamers outside Asia. Not to mention fighting games often do this as well. It's no sin of the genre at all. I love seeing consistent art make their way onto fighters. Read more
I can totally see it taking away the visual clutter such as user interface or even some of the text as well as put a whole new spin on interactivity with the touch functions. It could even feel more intuitive and engaging than dragging a cursor around the screen. I'm really excited for this as well. Maybe the first… Read more
Hello Internet! Welcome to Ask Dr. NerdLove, the only dating advice column that knows it's dangerous to go…
I guess Square REALLY misunderstood what we meant when we asked for Final Fantasy Type 0. Read more