Steve Marinconz's discussions

Stevemarinconz
Steve Marinconz
Stevemarinconz

It is not, I updated the post with the link to the artist's soundcloud. Read more

Did either of you watch the video? There were puzzles which required the player to be in a certain position to hit switches to open a door. Read more

I'm not complaining. When I played the game, my first reaction was "this plays like an iphone game". It's the best way to describe what you're getting into if you play this. I of course have no problem with things being ported to every device under the sun. But that doesn't mean that it's a good idea to do so. Some Read more

It's kind of reminiscent of QWOP. You control his right "hand", or one leg at a time. The end of each tentacle basically floats wherever you put it, the left analog stick controls the X axis position, the right stick controls the height. It seems fairly easy, but the limbs are all floppy, and you can only control one Read more

The advice is always the same. Nothing is going to change until you actually "plant your feet" and do something about it. And you won't be able to figure out what you want until you try some stuff. Most importantly, don't worry about what years are gone. Not that much changes from 24-25. Read more

What you said isn't the same as what Rami was talking about. It wasn't a threat or lashing out because of something you didn't like. You just informed them that you like their games but can't buy their product unless its on a platform you own. Read more

No problem, thanks for making it! It's an interesting idea, good luck with the next version! Read more

Is this what he was talking about?