You're welcome! Read more
You're welcome! Read more
I asked around the office, but nobody came up with anything. Sorry :( Read more
It saves your cookies! Read more
Multiple tabs! Didn't you see the start of the video! I still have those all running, and Clicking Meth just updated again with more features. :) Read more
Yup Read more
Man, you really nailed it and I wish I had worded it as well before I made this post, perhaps it would've had less comments from people who haven't played the game. If you make the boss only vulnerable to one button, and you have to sit and wait for the prompt to come up over and over, that isn't difficult, it's… Read more
Someone nailed it in another comment. The reason this fight is so annoying is that all you can do is counter. So it basically boils down to pressing one button over and over for 5 minutes. Not fun. Read more
No problem! I imagine people will understand what I'm talking about a bit more when they get their hands on the game. Read more
I would have no problem with an epic multi-stage fight spanning the game, that could live up to whatever you think the character should be. What I do have a problem with is how the fight was designed, because it isn't fun. If you managed to beat Deathstroke the Terminator, shouldn't you feel empowered that you… Read more
I changed the headline just for you Zyrocz Read more
There's a difference between difficulty that you have to overcome with skill and difficulty through frustrating design. I felt that this was the latter, and it became more frustrating than fun. Read more
Get out of here you're drunk, those annotations are perfect. Read more
You should try Shadow Warrior Read more
Well personally, I got enough gameplay out of SR4, so I wasn't expecting much new gameplay mechanics or anything from the DLC. The reason I liked it and called it polished was because the jokes were delivered much better than the main game, where the timing and delivery were usually off. The humor is the reason I… Read more
Oh I see where you're confused. It was supposed to be DLC for the third game, then it got turned into the 4th game, and this DLC is the parts that were cut. Read more
It started as an april fool's joke (see the related link up top), then it was going to be DLC, then it got turned into SRIV. This DLC is the parts that were cut out, but the focus of the original idea was the Saints being trapped in a Matrix-like simulation and getting superpowers after the Zin invade, so the bulk of… Read more
4th walls are so last gen. Read more
Really? The same could be said of the main game if you feel that way, but I thought it was nice to see a more polished experience with less filler nonsense. Read more
Nope, it just pops up in your quest log, and it's completely separate from the storyline. it would be better if you were pretty far along in the game though. Read more
It did take me a while to figure that out when I was originally playing SRIV, but I couldn't get the radio working during the DLC. Read more