Steve Marinconz's discussions

Stevemarinconz
Steve Marinconz
Stevemarinconz

THANK YOU! Some people clearly did not watch the video and see the wonders of Car Fun. Read more

I was worried this was going to happen, but I wanted to give a peek of what it's like to work with Fahey. Read more

Dogs in game:
Counter-Strike: 0
Tactical Intervention: 2

The winner is clear. Read more

They can also reload their guns while steering. But can't use a two-handed weapon. And when the cars explode, they become non-corporeal and phase shift through the car. Read more

I still haven't gotten to play Payday 2, but it can't possibly have nearly as much weirdness as there is in this game. Read more

There is most certainly a link to buy it on their website! I thought they might enjoy the direct traffic! Read more

This is disappointing. I didn't want to take the risk of losing anything to find out myself, so thanks for sharing! Read more

I didn't elaborate enough I guess because I was kind of sleepy, but what I meant was that the movement felt a little different than DS1 in some ways. The roll is a good example, even with fast roll, it still takes a bit longer to get up. Also having your guard broken seems to take longer, but I could be wrong about Read more

Thanks for the tip! Yeah, I figured as much, but it's been a while since I played DS1, especially as a heavy build, so I wasn't sure if it was the same feeling, or a combination of the equip load and different movement mechanics. More experimentation is necessary! Read more