This was just a preview build, not the full game. No Tomb Raider cameos in the ~2 hours I played. Read more
This was just a preview build, not the full game. No Tomb Raider cameos in the ~2 hours I played. Read more
I have to disagree with Tina here, Saints Row The Third was a fantastic game, and it has an incredible ending. Also, it has the polish that the fourth is lacking. Perhaps by the time you finish 3, there will be a patch fixing some of the bugs in 4. Read more
Haha, you're not the only one. I kicked myself when I realized that afterward, but it was too late. Read more
You can hit pause and there's a "skip cutscene" option. Read more
Great for modern kids, who can't deal with problems like that! Spoiled brats! Read more
No full review that I know of, sorry. From what I've played of it, I'd give it a "Yes" as long as you're either nostalgic or a kid. It's a really well made game, and from what I can tell, faithful to the original. Read more
Watane, you know me so well. Read more
I just missed the NES era, my first console was a Genesis, so I didn't play all the fancy Nintendo titles anyway. My nostalgic animated game is Aladdin. Read more
Because of the Simlish? No, it was made by Starbreeze. Read more
oll raight.
I didn't get to play as much of it as I would have liked, (apparently the capture hotkey on FRAPS is the same as the quickload hotkey, so I had to redo a long battle) but from what I saw, it was pretty tough. I've seen people more into RTS's say that it's less micro intensive, which I like, but you might feel it's… Read more
I've got no problem with noting that as a trend. It's a fair criticism, and I'll keep it in mind. Just as long as we keep it to the things I actually said. Read more
The dragon's controls didn't feel wonky to me, actually it was the camera controls during the RTS parts that got annoying, because they use the same controls as when you're the dragon. Not a big deal, but they did get annoying. Read more
That's how dragons fly, those wings are just to scare off predators. Read more
Quick question: Where did I say anything about the game not being good? I thought the dismissive tone was pretty clearly tongue in cheek. Read more
In their defense, I think they spent most of their time/money on making that level design thing. At least before I saw that amazing cutscene, but then again, you never know how these things happen. Read more
I had the exact same reaction, but if you go and customize your hero, you can turn the speed/gravity up and it starts to feel much more responsive. It's still lacking a certain feeling that I get from other platformers, but it's different enough that I enjoyed playing it. Read more
Nope, 360 Read more
I knew there had to be one! Interestingly enough, there's no multiplayer option in this game. Read more
Ah, their website is not in English. Apparently it isn't on Steam, it's on Steam Greenlight. For reals! - http://steamcommunity.com/sharedfiles/fi… Read more