"He attributes these types of games to the rise of the slower console controller, while saying that he's "a PC mouse and keyboard type player."" Read more
So instead it's way cooler to reduce women to objects by claiming they can't decide what to do on their own? You know the same way to just cast judgment on "strip clubs" or women working there because they might actually enjoy it. Read more
While i agree with your overall sentiment that "turning games into services" damages gaming in general, i would argue that MMO's could stay "fun indefinitley". Read more
Well the idea to sell CoD in seperate pieces is not one i came up with, it had been around for quite a while because there are so many people that like CoD for it's singeplayer but don't care at all about the multiplayer. Read more
Sure nostalgia might play a role, but i think people are understimating how much work and how difficult it can be to "innovate" on something like tactical turn based games without turning them into something completly else. Read more
Well it really depends what kind of experience you wanna build, but overall i think it would be way better if the current F2P models takes a few cues from the original shareware model of building/selling games. Read more
Imho that's actually the sad part about all this, so them making a shitty decission probably directly translates to their product having even more market penetration. Read more