Tim Rogers's discussions

108
Tim Rogers
108
I make videos for Kotaku. I make video games for myself and my friends. I like writing fiction. Someday I will publish a novel. Who knows!

it will “split” the fanbase? dude . . . that’s what an axe does to a log. it’s thematically appropriate. Read more

i gotta say it’s pretty messed up that you publicly confessed to fantasies of murdering children . . . :-/ Read more

That game had some genuinely interesting ideas! I loved the glaive. Man, I played all the way through that game. I remember playing that and being like “Oh yeah! We’re gonna be seeing a lot of weird projectile weapons in Unreal Engine games from now on!” and I was totally wrong. It came out like right when I was doing Read more

Yeah, dude. This is why I bought the cheapest 4K TV I could—well, the cheapest 65" one that had full-array local dimming, HDR10, Dolbyvision, and a 120hz HDMI 2.0 port for PC. If I’m gonna upgrade in three or four years I don’t wanna feel dumb about it. Read more

heh, wait till you see me THIS week! (i got a haircut)
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This comparison has come up a few times today—it’s never come up before! Usually people just compare my voice to that of whichever person they most wish was dead.
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I think this is the main reason they took the number out of the title: you don’t need to have played the previous games to play this one. Cory Barlog told us that Kratos will occasionally discuss details of the previous games’ plots in conversation with his child. I think that’s pretty clever, because the child is Read more

i was gonna say “Top Chopper”, though i think that’s cockney slang for something horrible
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i was thinking “Chopper-in-Chief” . . . it’s pretty concise
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like this comment if you want to see a Kotaku Dot Com Chop Championship Tournament streamed live on YouTube next week
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he was looking at the facebook live chat . . .
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The glasses are black. They’re shiny, and there’s a green screen behind me lol
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I am pretty sure that—uh, actually, I just did the math. Having developed mobile games AND ported them to PC, and also knowing exactly how many hours I spent making this video (about 30), uh . . . aw, man. Read more