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Bad Reporting Leads To Widespread False Rumor About The Game Awards

Illustration for article titled Bad Reporting Leads To Widespread False Rumor About The Game Awardsem/em

This morning, I woke up to a string of headlines declaring that journalist Geoff Keighley had teased a major announcement at this week’s Game Awards. OK, I thought, clicking one of the articles, only to find out that he had done it during an interview with... me. Wait, what?

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Maybe it started on Twitter, or Reddit, or on the front page of the aggregation website N4G, where a headline declared that Geoff Keighley had teased an announcement for the “sixth entry” in a “major franchise” at his annual awards show, which takes place on Thursday, December 7.

Illustration for article titled Bad Reporting Leads To Widespread False Rumor About The Game Awardsem/em
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A quick Google search led me to a bunch of these same headlines:

Illustration for article titled Bad Reporting Leads To Widespread False Rumor About The Game Awardsem/em
Illustration for article titled Bad Reporting Leads To Widespread False Rumor About The Game Awardsem/em

All of these articles cited our very own Kotaku Splitscreen podcast, hosted by me and Kirk Hamilton, on which we welcomed Keighley last week to talk about what it’s like to put together The Game Awards—and what kind of offers he gets from Doritos.

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Here’s the website Comicbook.com, for example: “Speaking to Kotaku as part of their Kotaku Splitscreen podcast, Geoff Keighley, the creator and producer of The Game Awards, talked about the show and everything that it’s come to be. During his discussion, Keighley mentioned that they’d have a brief teaser during the show, a 30-second preview of a sixth game in what he referred to as an ‘insane’ franchise.”

The only problem is this did not actually happen.

Here’s the actual exchange from Kotaku Splitscreen, which happens at around 51:00 in this week’s episode:

Geoff: The new thing this year is also looking at some of the existing games that are service-based, that have meaningful updates. So it’s not announcing a new game, but like PUBG, we’re gonna reveal the new desert map for the first time, and gameplay on that, which is a massive update for a heavily played game. So it’s not announcing a new game, but it’s a first look at a game that’s had a big impact this year.

That kind of stuff is part of what we’re thinking about now. It’s not just about the ‘30-second CG teaser for insane franchise sequel #6,’ which some people want—

Kirk: I definitely want to play insane franchise sequel number 6, that sounds like a great game.

Jason: Oh I was thinking about Insane, the game that Guillermo del Toro was doing that was canceled.

Geoff: So that’s a long-winded answer, but it’s different every year, we ask for a lot of stuff and we don’t get it all.

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In the future, we recommend that anyone thinking about writing an article like this first listen to Kotaku Splitscreen, which you can find on Apple Podcasts, Google Play, and any other podcast provider of your choice.

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DISCUSSION

diplobaggins
DiploBaggins

So ridiculous. I listened to the podcast yesterday and I could tell that there were lines in there that other sites would misinterpret. It doesn’t take a genius to understand the context from that Splitscreen interview. I feel like all these other games journalists are just purposefully misinterpreting in order to produce a clickbait-y headline or are just too lazy to do the research and copy and paste from other articles.

Thank you for pointing this out Jason. Can’t stand lazy journalism which is why Kotaku is my main source. You guys are actual investigative journalists who have standards. Hard to find these days unfortunately.