Alan Wake Is Disappearing From Steam And Xbox Live Because The Future Is Weird

Illustration for article titled iAlan Wake/i Is Disappearing From Steam And Xbox Live Because The Future Is Weird

The makers of the horror game Alan Wake said today that they’re pulling the game from Steam and Xbox Live Monday because of a music licensing issue. Although you can keep the game if you own it, you won’t be able to buy Alan Wake again as of May 15.


Remedy, the studio behind Alan Wake, said it’s “looking into relicensing the music for Alan Wake” but doesn’t know if or when that will happen. The studio did not offer specifics but Alan Wake featured a number of licensed songs by artists like David Bowie and Depeche Mode, which likely cost a whole lot of money. Alan Wake first came out in Europe on May 14, 2010—perhaps the developers thought a seven-year licensing deal would suffice.

On a related note, Alan Wake will be very cheap this weekend:


It’s a reminder that digital games are ephemeral. As are we all.

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Freddie DeBoer

People love to make fun of those (like me) who still buy physical media - for me, Blu-Rays, paper books, and records. But the fact is that any product you purchased digitally that’s housed on someone else’s servers is a product that could someday disappear from your library. For example, Amazon has removed files from people’s Kindles in the past. That could happen because of licensing or because of a company going out of business or whatever. My books and movies and records aren’t going anywhere, and that’s part of why I buy them. Object permanence isn’t some Luddite affectation.