Microsoft's talked about how their next-gen cloud infrastructure is going to change things for video games. Today, they finally showed what that looks like.
Back when Microsoft was revving up to launch the Xbox One last year, cloud computing access was one of the features they trumpeted as a big differentiator for their console. The basic idea was that game developers would be able to offload processing chores for things like AI behavior to remote servers, letting the local hardware focus on different tasks like rendering an environment. Representatives from Microsoft showed it to the press at E3 last year and we described what it looked like. But now you can finally get a look at this important feature in action.