@ChuckCharles: @ObZen: @Hamster Poop: @Cdog923: @TigerKnee: Yet another link that looks like the last link but isn't that guy...fighting in a realm called Hyrule that looks kinda like the last Hyrule but isn't that place you're thinking about. Fighting to save a Princess named Zelda that looks like the exact same Zelda we already saved in 2,365 other Zelda games but this Zelda is different. Ultimately fighting against Ganondorf...from the desert...that turns into a pig beast but he isn't the EXACT. same. Ganondorf. that we fought over 20 years ago in that land called Hyrule that's not the same Hyrule as the announced Zelda game, with the Link guy that's not the same Link as that other guy in the green pajamas saving some chick named Zelda that's not the same Zelda whose ass we already saved 2,365 times.
After being disappointed with the pathetically typical ending to Twilight Princess and the "been there, done that" gameplay of Phantom Hourglass, we can be pretty damn sure, the next Zelda on Wii will definitely be...Link...riding a horse...saving Zelda and Hyrule...from Ganondorf....again.
Why couldn't Nintendo just give us a Zelda that was like Demon's Souls or Shadow of the Colossus? It's like they never pay attention to what the competition is doing and they wonder why Zelda's console sales have diminished over the years. #wii
@Striderhayasa - Can we get some damn m/kb support?!: I loved Shadow of the Colossus too. But you're not asking for them to shock you. You're asking them to make their game just like something out there already.
Frankly all of those elements you described are what make a Zelda game a Zelda game. Change too many fundamental elements and you alienate those coming in expecting such and such. #wii
@(Human) Gyaruson:
Twilight princess was teased and delayed for YEARS, and then we found it was delayed mostly to be ported to the wii. That is what we are expecting from this one, not necessarily the porting (That would be disgusting) but the long long wait. #wii
I can wait for another Zelda. What ever happened to those other Nintendo characters. You know the ones that show up in Smash Bros yet haven't had any decent new games for themselves?
I'm probably just saddened after playing DKC 1 and 2 on my SNES recently, hoping for a new Donkey Kong that doesn't involve hitting bongos. #wii
Obviously, Reggie is not going to announce or confirm something like that on GTTV. They are going to do it on their own time.
With that said, I doubt that Zelda Wii will be out in 2010.
I do not see a Q1 or Q2 release as a possibility at all considering that state it was reported to be in back at E3.
And with SMG2 and M: OM likely to be released in the back half of the year, that leaves Nintendo little room to squeeze in another blockbuster title without possibly cannibalizing sales.
It would be rather amazing to have new Mario, Metroid and Zelda console titles in one year, though.
@GohanGVO: I actually completely forgot about M: OM and SMG2. Nintendo just seemed to have slipped off my radar. Which kind of upsets me cause my gaming world use to revolve around them. I can wait for a new Zelda, a "proper" Zelda, so long as it nice and long. #wii
@TJH518: With only one trailer a-piece shown for both and the constant release of new titles, it is not terribly surprising that a lot of folks have forgotten about those games.
But, I think that things will pick up by at least E3 or mayyybbbe GDC. The latter is where Spirit Tracks and Phatom Hourglass were announced, and a new SMG1 trailer also premiered there. #wii
@GohanGVO: I think Nintendo needs to be a little less hush on these, their 1st party, titles. How about some screen shots or something? Just something to say "Hey look at these games, they won't be out for a while, but don't forget them!" Like me and many have. #wii
@TJH518: On the other hand, why would they want to keep you in suspense all of this time? What benefit is it to Nintendo or consumers to see early and still in-development shots of a project far from completion?
I am certainly not a fan of waiting until the absolute last minute for companies to try and generate interest in a product (i.e., Excitebots and Wario Land), but I am equally tired of being "hyped" for abnormally long stretches of time.
Personally, I would rather see a game when it is presentable and nearly indicative of the final product. SMG2 and M: OM fit that criteria, I believe, even if the waiting game still sucks.
(If you ask me, those two were shown off at E3 simply because of vocal negative reaction from the more 'traditional' gamer.)
@GohanGVO: I understand what you mean when you talk about the hype train that many games tend to ride. Nintendo has always been very quiet when it comes to their games, and I think this generation something may need to change soon. Sales of the Wii are starting to slide, and the Big N is starting to realize it. They sold to every grandma and grandpa they could, so now I think its time to start catering to the "core" market. If you were to ask anyone of my friends (not really "hardcore" gamers but gamers none the less) what games are coming out in 2010 none they would list would be on a Nintendo console. We all have Wii's, and the last thing any of us have purchased for it was SSBB. I don't think Nintendo needs to jump on the Hype train bandwagon, but I do think they need to publicize their big franchises a little more. I guess that is what E3, TGS, GDC is for, but the last couple of years I've been pretty disappointed. #wii
@TJH518: I empathize with wanting to know more, but look at the flipside of the industry at large. How many games have been delayed until 2010 for technical or fiscal reasons? Does that affect your attitude toward those titles?
Also, are you more focused on the titles nearing release? If so, then would it matter if you did not know what was coming six months later, especially when you are armed with the knowledge that all would be revealed in due time?
@AncientUnknown1:
What makes a game a "big name" game? Because the publisher shoves it down our throat with a multi-million ad campaign? Because everyone says it's a "AAA GOTY" game? Because it's a sequel to a franchise?
If you didn't believe in such shallow labels, I'm sure you'd find a lot more enjoyment out of playing video games. #wii
Besides, who are you to tell him how to enjoy his games? Heh -I'm kidding of course, but you don't know that his definition of "big name" is the same as yours.
And while we're on the subject, let's be honest here; which systems are selling the best games at the moment?
Note the absence of the term "big name games". I understand that it's subjective to a degree, but a good game is usually recognized by a clear majority as a good game. I'm just asking rhetorically which systems are selling the best ones because I'd be willing to bet that right now, it isn't the Wii. Sad, I know...
@The_Saint:
All three systems have very strong libraries right now. Saying otherwise would mean you're either a fanboy (which is bad) or have a limited range of what genres you find enjoyable (which is fine).
What I'm saying is... Looking only for the so-called "big name games" limits you severely from finding a lot of great games out there. #wii
@N●Gage Croal: Or it could simply mean that he bought his Nintendo console to play games from Nintendo's major franchises that have been around since the 80's and 90's, which so far exist in very sparse quantity this generation.
At least, I know that's what I was hoping for when I bought my Wii. I certainly didn't buy it to play Halo or Dead Space, so I'm not going to buy games like that for the system. That's why I have other systems. #wii
@Here's Some Weapons:
And that's a problem. Nintendo isn't the only competent developer on Wii. If a game is good, then it doesn't matter who made it, or what platform it's on. Expecting Nintendo to fill up the entire calendar with their own franchise games is foolish. Even with outsourcing to third-party developers, they're only one publisher than can only do so many franchise and new games at once. And they're not exactly ones that typically rush games to market, either. #wii
I am simply of the OPINION that there aren't many good NEW games on the Wii, and furthermore, that there aren't that many to look forward to on the Wii anytime soon (i.e. 2010). This doesn't make me a fanboy of the other systems and it doesn't mean I have a limited palette for genres -it means I can count the games I'm looking forward to (based on a multitude of personal criteria) on two fingers.
In that, we are in agreement. And I'll concede that even some "big name games" have flopped horribly, but AAA titles are GENERALLY considered, among a lot of people, to be a safe bet when investing $50-$60 on a new game, and in the current market, it's not the worst someone could do to help ensure that their next purchase is a solid one. #wii
@The_Saint:
"AAA title" is another buzzword I hate. What makes a game a "AAA title"? Just because it had a massive budget, both on development and advertising? Because the publishers tell us it's a "AAA game"? Many of these so-called "AAA games" follow whatever the current trend is (And the current trend is... first-person shooters), rarely straying from the formula, and maybe having a few new interesting gimmicks here and there. How is that really any fun? #wii
@N●Gage Croal: With the exception of No More Heroes and a couple of Virtual Console games, my Wii library consists entirely of Nintendo published titles. And there isn't a single game out there that I want but don't have, except maybe Tatsunoku vs Capcom, but that isn't even out yet.
I'd buy the great third-party titles if they existed, there just aren't many third party Wii games that I feel are good enough to drop 50 bucks on. And the ones that do interest me typically have a superior version that I can buy for my PS3. I don't know what games you have in mind that I'm missing out on, but perhaps we just have different tastes. #wii
That's EXACTLY what defines a AAA game. This does not guarantee success by any measure, nor does it mean that games that are not AAA titles cannot be good games or make as much money on the market, but to your question; yes, a AAA title is one that has an almost unlimited budget and are promoted through media events.
To go and pigeon-hole games (or genres, as you've done here), because they're described by the media with "buzzwords" you "hate" prompts me to lead you back to one of your original statements here -and I quote, "If you didn't believe in such shallow labels, I'm sure you'd find a lot more enjoyment out of playing video games." #wii
@Weepee:
Where did I say generic shooters is ALL the other consoles have? I just said that's the current trend. I own all three consoles, because I see the worth in each console.
Plus, budgets of games are often made publicly available, through one channel or another.
@Here's Some Weapons:
A lot of Wii's great games have dropped in price, due to poor sales. I'm not going to bother making a list, but I do own over 50 games on the system, none I'd consider shovelware, and few I'd call "casual." I won't bother with a list, because noone likes lists.
@The_Saint:
So, budget alone makes a game "AAA"? Not quality? Just because they spent a lot making a game, doesn't necessarily mean it'll be any good. #wii
Well, budget and marketing, really... But, yea -that's otherwise exactly what I said, and it's exactly what I meant. Including the part about it not guaranteeing success of any kind. #wii
European Link: Oh, what a lovely day for a train ride. Want some tea and crumpets, my American friend?
American Link: No, let's go **** something up!
EL: um.... what?
AL - I WILL ****ING CUT YOU! #thelegendofzeldaspirittracks
Evil Tortie's Mom: R.O.A.C.H. promoted this comment
Sabre_Justice: Okay, no more long name. was starred
Sabre_Justice: Okay, no more long name. was unstarred
I personally prefer the American box art (going against the majority here). I feel it better communicates the personality of a Zelda game. I mean, in Zelda you hit things. With your sword. There's a lot more to it, obviously, but someone unfamiliar with Zelda might just pass over the European cover at the store, as to me if you take away the "Zelda" title it just looks like a game about trains.
Sure, the American cover is a little flat, but I do wonder about that big armored guy, as it seems to be more of an "I've got your back" stance than a "Haha! Time to stab Link in the back!" #thelegendofzeldaspirittracks
@Deadmirth: I too also like the North American box art, I was surprised that more people liked the European one better. I just think the European one is too plain. #thelegendofzeldaspirittracks
06:16 AM
06:20 AM
09:39 AM
12:15 PM
Not likely until Nintendo's next console... unless they do a DS version. #wii
12:17 PM
After being disappointed with the pathetically typical ending to Twilight Princess and the "been there, done that" gameplay of Phantom Hourglass, we can be pretty damn sure, the next Zelda on Wii will definitely be...Link...riding a horse...saving Zelda and Hyrule...from Ganondorf....again.
Why couldn't Nintendo just give us a Zelda that was like Demon's Souls or Shadow of the Colossus? It's like they never pay attention to what the competition is doing and they wonder why Zelda's console sales have diminished over the years. #wii
01:17 PM
Frankly all of those elements you described are what make a Zelda game a Zelda game. Change too many fundamental elements and you alienate those coming in expecting such and such. #wii
02:25 AM
01:01 AM
I guess I don't follow you, Plunkett. Care to elaborate? #wii
05:18 AM
Twilight princess was teased and delayed for YEARS, and then we found it was delayed mostly to be ported to the wii. That is what we are expecting from this one, not necessarily the porting (That would be disgusting) but the long long wait. #wii
11/06/09
I'm probably just saddened after playing DKC 1 and 2 on my SNES recently, hoping for a new Donkey Kong that doesn't involve hitting bongos. #wii
11/06/09
:(
11/06/09
11/06/09
With that said, I doubt that Zelda Wii will be out in 2010.
I do not see a Q1 or Q2 release as a possibility at all considering that state it was reported to be in back at E3.
And with SMG2 and M: OM likely to be released in the back half of the year, that leaves Nintendo little room to squeeze in another blockbuster title without possibly cannibalizing sales.
It would be rather amazing to have new Mario, Metroid and Zelda console titles in one year, though.
11/06/09
11/06/09
But, I think that things will pick up by at least E3 or mayyybbbe GDC. The latter is where Spirit Tracks and Phatom Hourglass were announced, and a new SMG1 trailer also premiered there. #wii
12:18 AM
09:07 AM
I am certainly not a fan of waiting until the absolute last minute for companies to try and generate interest in a product (i.e., Excitebots and Wario Land), but I am equally tired of being "hyped" for abnormally long stretches of time.
Personally, I would rather see a game when it is presentable and nearly indicative of the final product. SMG2 and M: OM fit that criteria, I believe, even if the waiting game still sucks.
(If you ask me, those two were shown off at E3 simply because of vocal negative reaction from the more 'traditional' gamer.)
12:24 PM
06:59 PM
Also, are you more focused on the titles nearing release? If so, then would it matter if you did not know what was coming six months later, especially when you are armed with the knowledge that all would be revealed in due time?
11/06/09
11/06/09
@AncientUnknown1: "What can I say, man"
11/06/09
What makes a game a "big name" game? Because the publisher shoves it down our throat with a multi-million ad campaign? Because everyone says it's a "AAA GOTY" game? Because it's a sequel to a franchise?
If you didn't believe in such shallow labels, I'm sure you'd find a lot more enjoyment out of playing video games. #wii
11/06/09
11/06/09
That doesn't even answer my question. #wii
11/06/09
On the Wii??
Besides, who are you to tell him how to enjoy his games? Heh -I'm kidding of course, but you don't know that his definition of "big name" is the same as yours.
And while we're on the subject, let's be honest here; which systems are selling the best games at the moment?
Note the absence of the term "big name games". I understand that it's subjective to a degree, but a good game is usually recognized by a clear majority as a good game. I'm just asking rhetorically which systems are selling the best ones because I'd be willing to bet that right now, it isn't the Wii. Sad, I know...
btw -Reggie, I am very disappoint. #wii
11/06/09
All three systems have very strong libraries right now. Saying otherwise would mean you're either a fanboy (which is bad) or have a limited range of what genres you find enjoyable (which is fine).
What I'm saying is... Looking only for the so-called "big name games" limits you severely from finding a lot of great games out there. #wii
07:43 AM
At least, I know that's what I was hoping for when I bought my Wii. I certainly didn't buy it to play Halo or Dead Space, so I'm not going to buy games like that for the system. That's why I have other systems. #wii
09:26 AM
And that's a problem. Nintendo isn't the only competent developer on Wii. If a game is good, then it doesn't matter who made it, or what platform it's on. Expecting Nintendo to fill up the entire calendar with their own franchise games is foolish. Even with outsourcing to third-party developers, they're only one publisher than can only do so many franchise and new games at once. And they're not exactly ones that typically rush games to market, either. #wii
09:44 AM
@N●Gage Croal - Looking only for the so-called "big name games" limits you severely from finding a lot of great games out there:
In that, we are in agreement. And I'll concede that even some "big name games" have flopped horribly, but AAA titles are GENERALLY considered, among a lot of people, to be a safe bet when investing $50-$60 on a new game, and in the current market, it's not the worst someone could do to help ensure that their next purchase is a solid one. #wii
11:55 AM
"AAA title" is another buzzword I hate. What makes a game a "AAA title"? Just because it had a massive budget, both on development and advertising? Because the publishers tell us it's a "AAA game"? Many of these so-called "AAA games" follow whatever the current trend is (And the current trend is... first-person shooters), rarely straying from the formula, and maybe having a few new interesting gimmicks here and there. How is that really any fun? #wii
01:40 PM
I'd buy the great third-party titles if they existed, there just aren't many third party Wii games that I feel are good enough to drop 50 bucks on. And the ones that do interest me typically have a superior version that I can buy for my PS3. I don't know what games you have in mind that I'm missing out on, but perhaps we just have different tastes. #wii
02:50 PM
That's EXACTLY what defines a AAA game. This does not guarantee success by any measure, nor does it mean that games that are not AAA titles cannot be good games or make as much money on the market, but to your question; yes, a AAA title is one that has an almost unlimited budget and are promoted through media events.
To go and pigeon-hole games (or genres, as you've done here), because they're described by the media with "buzzwords" you "hate" prompts me to lead you back to one of your original statements here -and I quote, "If you didn't believe in such shallow labels, I'm sure you'd find a lot more enjoyment out of playing video games." #wii
05:19 PM
Where did I say generic shooters is ALL the other consoles have? I just said that's the current trend. I own all three consoles, because I see the worth in each console.
Plus, budgets of games are often made publicly available, through one channel or another.
@Here's Some Weapons:
A lot of Wii's great games have dropped in price, due to poor sales. I'm not going to bother making a list, but I do own over 50 games on the system, none I'd consider shovelware, and few I'd call "casual." I won't bother with a list, because noone likes lists.
@The_Saint:
So, budget alone makes a game "AAA"? Not quality? Just because they spent a lot making a game, doesn't necessarily mean it'll be any good. #wii
05:36 PM
Well, budget and marketing, really... But, yea -that's otherwise exactly what I said, and it's exactly what I meant. Including the part about it not guaranteeing success of any kind. #wii
10/30/09
Besides, the European version actually has Zelda on the cover, as well as Spirit Tracks. #thelegendofzeldaspirittracks
10/30/09
10/30/09
10/30/09
So there you have it. Americans: violence. Europeans: blonde chicks and trains. #thelegendofzeldaspirittracks
10/30/09
10/31/09
10/29/09
American Link: No, let's go **** something up!
EL: um.... what?
AL - I WILL ****ING CUT YOU! #thelegendofzeldaspirittracks
10/29/09
Yeah, violence sells in the 'States. Besides, the second cover looks like a train simulator, not an action-adventure. #thelegendofzeldaspirittracks
10/29/09
10/29/09
That's what I got from them at first glance. #thelegendofzeldaspirittracks
10/29/09
Sure, the American cover is a little flat, but I do wonder about that big armored guy, as it seems to be more of an "I've got your back" stance than a "Haha! Time to stab Link in the back!" #thelegendofzeldaspirittracks
10/29/09