Wasteland 2's Beta Gets A Huge Update

It raised a ton of cash during its Kickstarter campaign. Then Wasteland 2 got delayed because of all that money. But, rest assured, the sequel to the classic RPG is coming. And a new video gives a substantial glimpse at what the gameplay will look like. Get ready for clicking, folks. » 2/25/14 1:00am 2/25/14 1:00am

Wasteland 2 Got Too Big For Its Own Good, and Is Now Delayed

Wasteland 2, like Double Fine's adventure game, is one of Kickstarter's greatest video game project successes. And, like Double Fine's adventure game, it's also run into a snag because, well, y'all just gave it too darn much money. » 7/21/13 1:30pm 7/21/13 1:30pm

The Guy Who Made Planescape: Torment Tells Us What A Spiritual…

Perhaps you remember Planescape: Torment, a wonderful role-playing game that set a new bar for video game narrative when it was released back in the late 90s. Even today, very few games weave stories as intricate and fascinating as Black Isle's masterpiece. » 8/20/12 11:00am 8/20/12 11:00am

The First Concept Art for Wasteland 2 Peers Off in the Dusty, Dusky…

It certainly looks like there's going to be a Wasteland 2 game. The crowdfunding efforts by inXile Extertainment have way exceeded the announced goals, to the point where Chris Avellone and Obsidian Entertainment will be joining to flesh out the team building the eagerly-awaited RPG. » 4/09/12 2:45pm 4/09/12 2:45pm

Wasteland 2 Creator Calls the Publisher/Developer Dynamic “Awful”

With the Kickstarter campaign for his old-school role-playing title already surpassing its goal, Brian Fargo has managed to find a path out of needing a publisher to continue making video games. » 3/28/12 9:00am 3/28/12 9:00am

Wasteland 2 Kickstarter Hits $900,000 Goal In Just Under Two Days

Who says people don't want sequels? Not Brian Fargo. Thousands of backers have borne out the game designer's assertion that there's desire for a follow-up to the classic RPG. And they've shelled out $966,741 as of this writing to make Wasteland 2 happen. » 3/15/12 9:00am 3/15/12 9:00am

How Wasteland 2 Went From Hopeless to Half a Million in 24 Hours

Brian Fargo had given up. He'd spent the better part of the past decade pitching a game idea to publishers, only to be met by indifference and rejection. While he pitched and tried to sell his game, business executives would stare at their phones, texting. Barely paying attention. It was infuriating. » 3/14/12 10:00am 3/14/12 10:00am