They're trying to put Ultima Online and Dark Age of Camelot on Steam. The pair of venerable MMORPGs, launched in 1997 and 2001, respectively, have recently come under the control of the newly-formed Broadsword Online Games, who took to Steam Greenlight in an effort to find a new audience for the two classics.
The conclusion to Naoki Yoshida's MMO story is like something out of a fairy tale.
This week in his semi-weekly column in Weekly Famitsu, Final Fantasy XIV: A Realm Reborn producer and director Naoki Yoshida recounted his earliest experiences with massively multiplayer online gaming.
What does one do after inventing one of the first virtual worlds ever to exist online? If you're Richard Garriott, you try to leave Earth behind altogether, for a little while anyway. Lots of gamers know about Garriott's quest to escape the bounds of Earth's gravity via private space travel. What some may not know…
Ultima IV, an oldie-but-goodie role-playing game from one of the PC's most revered franchises, has been available for free since 1997. And nobody gave a hoot. Then, yesterday, EA suddenly gives a hoot.
When the text-heavy fantasy worlds of multi-user dungeons first invaded the mainframes of Essex University and the dial-ups of Compuserve, there were few rules in place and even fewer ways to enforce them.
Ultima Online celebrates its twelfth birthday by inviting everyone who has ever played back to rediscover the joys of getting killed over and over again while trying to chop wood.
EA invites players eager for a first shot at Ultima Online's new Gargoyle playable race to sign up for the beta test for the upcoming Stygian Abyss expansion.