Is there enough competent freelance talent out there willing to work on single-job-contracts to make a video game? Probably, but surely not as much of a talent pool that Hollywood has when it comes to looking to contract competent movie-making talent.
Considering that most of the top game-making talent is already salaried at development studios, you'd have to offer some pretty big contracts to lure them away. Even then, the top talent would have to be confident there would be more contract work elsewhere once they completed the job. It would make no sense to leave a salaried job for a one-off contract if there wasn't a reasonable possibility of finding new contract work afterwards.
@AncientUnknown1: The human being is a frightfully determined thing. Deprive it of its means of survival and it will go to incredible lengths to regain them. Capitalism knows that it can treat workers like garbage and get away with it, because the people under it don't have much choice beyond "live or die".
@searanox: "Live or die". Or "work in another industry". Or better, get treated like garbage by an employer but still produce top notch work in record time, until they give you more and more responsibilities and you become ridiculously expensive to replace. Then it's your turn to fuck with them. You'd be surprised what lengths a company will go to in order to hold on to you if losing you means eating a few hundred thousand dollars in losses.
You know, people always seem to want video games to be on equal ground as every other major media, but the more we head in that direction the more it feels like the industry is changing for the worst.
I'm probably just paranoid, with my opinions slightly skewed by nostalgia and a lack of knowledge of how things truly worked in the past, but its definitely been a negative vibe so far this generation.
But wasn't he in charge of the next Tombraider since January. Hmm sounds to me (from what he said) like he was either getting removed from that post to a lesser one or he was just tired of tombraider or a combination of the two.
Also he mentions in the article that he wants projects to be more expansive. So I guess the whole open-world and other bits that were out were just his design concepts and hmm those are out probably due to budgetary constraints.
"As opposed to the United States, where it seems most bridges, overpasses and stretches of highway are named for some transportation commissioner, retired general or state senator no one's ever heard of."
@Michael Dukakis - Mets fan: Interesting story actually. It's got a couple of speed bumps in the road but when they first put them in they were quite angular. People didn't really complain though. They were just happy to see some speed bumps. Fortunately, over time they've improved them and smoothed them out, though they're still a little big for the road.
*sigh* When will PR teams learn... when you send the lawyer drones after the bloggers, you basically confirm the truth behind the rumor.
Now, as for another Lara Croft reboot game... I'm hesitant. The gameplay and concept behind Lara Croft can be fun and engaging (when the devs don't screw up the controls), but I'm beginning to question just how long this franchise will keep going and how many reboots it will go through.
I'm reserving judgment until they release more info.
How about instead of continually trying to reboot a decade old franchise (that should probably be left in the past anyway), why not let the clearly talented team at Crystal Dynamics try an original IP for once?
I'm getting sick of every Tomb Raider 'reboot' boiling down to a reskinned rehash with a couple of gameplay tweaks.
Will FFVIII ever receive its own compilation series like FFVII did? Will Kotaku ever take down the aforementioned image? Will Batman ever escape the clutches of the Joker's new maniacal scheme? Stay tuned next week! Same bat-time, same bat-channel!
@Tom Clancy's Samuraidino: How can you like uncharted but not tomb raider? Other than Lara not being as comedic a character the games are almost the same.
@xxXX_Insanities_Birth_XXxx: Pretty easily actually....Tomb Raider has refused to evolve.Lara Still controls like a shopping cart,the camera is still awful,the combat is incredibly outdated and the stories have been nothing special.
Character is also a pretty big thing for me too though,Lara is just not likeable.And If I cant connect with my avatar in a game world I tend to lose interest in the game.
The only thing I enjoyed in the latest Tomb Raider over Uncharted,were the puzzles.
@xxXX_Insanities_Birth_XXxx: I disagree. The actual gameplay in Uncharted is totally different than Tomb Raider. Uncharted is like a Gears of War-style shooter with a focus on environmental exploration. Not once as Nathan Drake did I ever somersault over a couple of tigers whilst shooting them with an M16.
So far as presentation goes, Uncharted blows Tomb Raider away...
@Takamofo: Correct, but the suddenly non-pneumatic nature of her reboot breasts (reboobs?) makes me wonder just how well this well perform in the marketplace. I expect my Lara Croft to not only perform gravity-defying stunts, but to be a prurient, gravity-defying stunt.
09/16/09
09/16/09
Considering that most of the top game-making talent is already salaried at development studios, you'd have to offer some pretty big contracts to lure them away. Even then, the top talent would have to be confident there would be more contract work elsewhere once they completed the job. It would make no sense to leave a salaried job for a one-off contract if there wasn't a reasonable possibility of finding new contract work afterwards.
09/16/09
09/16/09
09/16/09
I'm probably just paranoid, with my opinions slightly skewed by nostalgia and a lack of knowledge of how things truly worked in the past, but its definitely been a negative vibe so far this generation.
09/16/09
Also he mentions in the article that he wants projects to be more expansive. So I guess the whole open-world and other bits that were out were just his design concepts and hmm those are out probably due to budgetary constraints.
08/03/09
08/03/09
There was a "Senator Golden-Gate"?
08/02/09
08/02/09
And i like the idea of Video Game Streets...
Covenant Drive anyone?
08/02/09
08/02/09
08/02/09
08/02/09
07/13/09
Now, as for another Lara Croft reboot game... I'm hesitant. The gameplay and concept behind Lara Croft can be fun and engaging (when the devs don't screw up the controls), but I'm beginning to question just how long this franchise will keep going and how many reboots it will go through.
I'm reserving judgment until they release more info.
07/13/09
I'm getting sick of every Tomb Raider 'reboot' boiling down to a reskinned rehash with a couple of gameplay tweaks.
Let Lara die. Please.
07/13/09
07/13/09
this is about the only way I could become interested in another Tomb Raider game....
Thats the kind of terrifying reboot I wanna see
07/13/09
lol. his tit size to head size is very fucked up lol.
07/13/09
07/13/09
07/13/09
Character is also a pretty big thing for me too though,Lara is just not likeable.And If I cant connect with my avatar in a game world I tend to lose interest in the game.
The only thing I enjoyed in the latest Tomb Raider over Uncharted,were the puzzles.
07/13/09
So far as presentation goes, Uncharted blows Tomb Raider away...
07/13/09
07/13/09