Picture this: you are a game developer, and you are currently working on a shooter. Obviously you are going to design weapons that pack a punch, program the AI so that it can adapt to sundry in-game situations , and design environments that can accommodate multiple combat tactics and strategies that can range from…
Last night before I hit the sack I set up a download of the Steam version of Techland's Dead Island. This morning I woke up to what many others discovered last night — this doesn't seem to be the right version of the game.
It's awesome enough that Rooster Teeth would rig up a Ford with a third-person camera, to attempt to drive like one does in a video game. What really makes this video shine are the Yakuza extras karate-kicking the test subjects.