There's something to be said for giving players a fixed set of armor and equipment upgrades to strive for, that perfect set of stat-enhancing items that let other players know exactly how accomplished they are. That something is "boring."
There's something to be said for giving players a fixed set of armor and equipment upgrades to strive for, that perfect set of stat-enhancing items that let other players know exactly how accomplished they are. That something is "boring."
Just a few short years ago, Funcom's Joel Bylos was in charge of level 20 through 40 of Age of Conan, a massively multiplayer online game that was, at launch, widely criticized for a lack of quality content past level 20. Now he's the creative director in charge of Age of Conan, Anarchy Online and The Secret World, and …
The Secret World seemed like a promising evolution of the MMO formula
Funcom, developer of modern-day MMO The Secret World, is just not having a good year.
Hey look, it's a video for the changes coming in The Secret World's Issue #2: Digging Deeper update. Plastic surgery, bazookas and an extension of "the Kingsmouth Code" investigation mission — these are things I would have been thrilled about two days ago. Now that lead designer Martin Bruusgaard
The lead designer of The Secret World says that he and many others got laid off by Funcom.
It's no secret that The Secret World has been facing some troubled times. Developer Funcom laid off half their staff