Despite a unique setting, inventive quests and genuinely creepy vibe, Funcom’s supernatural MMO The Secret World doesn’t get a lot of play, so they’re taking all of the content from that game and putting it into a free-to-play online action RPG called Secret World Legends.
The Oslo headquaters of MMO developer Funcom found itself under siege this morning, as Norwegian economic crime unit Økokrim launched an investigation into suspected infringement of the provisions of the Securities Trading Act revolving the 2012 launch of The Secret World. Update — Funcom says game development and…
From MMO to movie star. Funcom's supernatural MMORPG The Secret World makes its big-screen debut in IRL, a Swedish film about a troubled teen who finds happiness in a virtual world. Check out an interview with director Erik Leijonborg at the game's official site.
In the Issue #7 update for Funcom's paranormal MMO The Secret World, the player gets to wear a tuxedo and participate in a James Bond-esque snowmobile chase. There are rockets. This is why I love The Secret World.
There's something to be said for giving players a fixed set of armor and equipment upgrades to strive for, that perfect set of stat-enhancing items that let other players know exactly how accomplished they are. That something is "boring."
Just a few short years ago, Funcom's Joel Bylos was in charge of level 20 through 40 of Age of Conan, a massively multiplayer online game that was, at launch, widely criticized for a lack of quality content past level 20. Now he's the creative director in charge of Age of Conan, Anarchy Online and The Secret World,…
The Secret World seemed like a promising evolution of the MMO formula when it came out this summer. But publisher Funcom has hit a series of stumbles that have left many wondering how they were going to move forward. One crucial step was revealed today with the announcement that subscriptions are no longer required.
Halloween is still a week from today, so you'll have to wait until next Wednesday if you want to go trick-or-treating in the real world. (Or at least, if you want to do it without getting the cops called.)
But if you'd like to dash around a virtual world in costume, gathering treats and performing tricks, you're in…
Funcom, developer of modern-day MMO The Secret World, is just not having a good year.
Hey look, it's a video for the changes coming in The Secret World's Issue #2: Digging Deeper update. Plastic surgery, bazookas and an extension of "the Kingsmouth Code" investigation mission — these are things I would have been thrilled about two days ago. Now that lead designer Martin Bruusgaard has been let go,…
Well, at the very least, this fan-made The Secret World trailer is impressive in and of itself. But this isn't the first time we've seen a fan take content from a game and create a fantastically appropriate trailer, sometimes to greater success than the game's own developers.
The era of the subscription-based online game has well and truly ended in 2012.
Though The Secret World has gotten off to a stumbling start, Funcom continues to aggressively roll out fresh new content, like the August 28 release of Issue 2: Digging Deeper and the promised New York City raid, which in the next few months will give the city a real reason to never sleep.
In today's magic missile-casting episode of Speak Up on Kotaku, commenter Kyle DeBona discusses how wonderful it is not to be frozen in one spot with a horrible monster bears down on you, desperately praying for the casting bar to finish.
As it turns out, I was born to be a Dragon.