Super Mario Bros. Crossover, the flash game in which you play through the levels of Super Mario Bros. as Samus, Link, Ryu Hayabusa and other heroes from the Nintendo Entertainment System's glory days, is readying a 3.0 update with even more obscure nostalgia and retro goodness.
After relaxing with a $2.50 cookie and a $4.00 Coke at the back corner of hall A at San Diego Comic-Con, be sure to stop by the expansive booth of indie developer Exploding Rabbit, the makers of the ever-interesting Super Mario Bros. Crossover. Try to get there before the battery power runs out.
The highly anticipated—and it says a lot that term is being used with a flash game—Super Mario Bros. Crossover 2.0 is available to play now from Jay Pavlina and Exploding Rabbit.
In 2010, a fan-made game called Super Mario Bros. Crossover was released, which let players tackle the Nintendo classic using not just the standard plumber, but a cast of characters from other 8-bit games as well.
Well, that's one way to get rid of the Hammer Brothers. If blasting away at everyone with Lance's spread-fire wasn't enough overwhelming firepower, SOPHIA the 3rd from Blaster Master will arrive in late November.
Jay Pavlina's not done with his awesome-sauce Super Mario Bros. Crossover. It's totally getting post-release support. And an update on the way June 25 will give Link, Samus, Mega Man et al. even more powers and attacks.
What if Exploding Rabbit's excellent Flash game Super Mario Crossover were a real Nintendo game? It would probably look something like this.
Jay Pavlina recently released a sensation of a video game, a remix called Super Mario Bros. Crossover that allows gamers to play Super Mario Bros. as the heroes of Mega Man, Metroid and Castlevania. Other legends almost made it in.
What if you could play the original Super Mario Bros. with other classic video game characters, controlling just as they did in their own titles? Well now you can, with Simon Belmont, Link, Samus, Mega Man, and Bill from Contra.