Could Someone Actually Be Making A Decent Heist Game?

Spooky. We were only lamenting the other day around the office water cooler about how there weren't enough good heist games these days, and what do we get? A new heist game — and an interesting one to boot. » 12/01/10 3:30am 12/01/10 3:30am

The Limit

Yesterday we considered that maybe breaking the rules is the best way to play video games. Because — or despite that — game developers have to set limits. So is this Heavy Rain clip, via reader Syptel, a tolerable limit? » 3/26/10 3:40pm 3/26/10 3:40pm

Is The Best Way To Play Games The Subversive Way?

From the moment I broke Mario through the ceiling of Super Mario Bros. World 1-2 to bypass the next few levels of that game, I've assumed that an essential part of playing video games is being subversive. » 3/25/10 11:40am 3/25/10 11:40am

Architecture In Games

Oh goody. We touched on this interesting, but sadly neglected topic a while back, but now Jim Rossignol from Rock, Paper, Shotgun is touching on it a whole lot more. » 8/31/09 5:30am 8/31/09 5:30am