Brothers: A Tale of Two Sons is a great game, one that deserves as huge an audience as possible. So it’s good that the 2013 game is out now for the family of iOS devices. But porting it over to Apple’s mobile devices robs the game of some of its charms.
Do you remember the moment when you learned how to play video games? When the joystick or the gamepad stop being a foreign object and started feeling like a part of your body? Maybe you do; maybe you don't. Brothers: A Tale of Two Sons is a game that puts you back in touch with that sensation, using an unorthodox…
So far, Brothers: A Tale Of Two Sons isn't a particularly challenging game, yet it demands more of my attention than most games by asking me to control two characters at the same time. The presentation is excellent, and I love watching all the different animations when the two brothers interact with people in the…
I've been waiting to see more of the world of Brothers: A Tale of Two Sons. The downloadable game looks so different than most of the games that Starbreeze has put out and seems to be an eye-catching mix of exploration and co-operative puzzle-solving. The twist, though, is that you'll need to co-operate with…
You know Starbreeze. They've made sturdy, sometimes spectacular shooters like The Darkness, the Chronicles of Riddick games and this year's Syndicate. Usually, when the Swedish dev studio announces a new game, you usually expect highly stylized sci-fi violence and clever, satisfying gunplay. Their newest game doesn't…
Say what you will about the game's departure from both the look and feel of the original, there were sections of the latest Syndicate that looked just great. Mostly anything involving an office from the future.
Those unscrupulous sorts pirating the recent PC release of Starbreeze's Syndicate have found a little surprise buried inside the release. And it's not some kind of punishment or DRM.
It's not like the original Syndicate. We've accepted that. Moved beyond it. This is not Bullfrog's beloved tactical shooting game from 1993. This is something altogether different, and not every game reviewer likes it.
The latest glimpse at EA's corporate warfare shooter introduces the characters you'll be playing as, and teases a few more multiplayer details, too. It says that nine missions from the original Syndicate will be available to play in the upcoming reboot, so that might comfort those who pine away for the 1993 version.…
The latest game to fall foul of Australia's lack of an adults-only game rating is the upcoming Syndicate reboot, the shooter having been "refused classification" in the country, which effectively bans the game from sale.
The controversially re-booted Syndicate will be sporting co-op play, shown off in this shiny cyberpunk trailer. We've got seeing-through-walls vision power, enemy-tracking bullets and some kind of area-effect blast. Also: Everyone wears trenchcoats. Except the rent-a-soldiers, of course.
This new trailer for Starbreeze's upcoming Syndicate shooter tries to show the common ground between the 1993 original and this new reboot.
This Syndicate clip runs for 11:06. Which is enough time to show you one mission from the upcoming shooter. It's also 11:06 of you walking around just...holding a gun.
Same cool concept, same cool aesthetic, very tired genre.
The forever-rumored reboot of EA's Syndicate franchise, originally created by the defunct Bullfrog Productions in 1993, is real. First gameplay details and a handful of screen shots have just allegedly leaked from Electronic Arts' Origin store, giving us our first glimpse at developer Starbreeze's new game.
Starbreeze Studios, maker of The Chronicles of Riddick: Escape from Butcher Bay and The Darkness, have been working on the secretive "Project Redlime" for years, a game frequently rumored to revive Bullfrog Productions Syndicate. After years of speculation, we may finally see that game next week.
EA files three new trademark registrations for Syndicate, further teasing us with visions of a downloadable online sequel to Bullfrog's classic real-time tactics game.