Let’s find out, courtesy of some clever sums by Vlad Tretiak.
Both as a test of their skills and an exercise in fanservice, a small group called Zombie Games has recreated an entire level of PS2 shooter Killzone in the Source Engine on PC.
In case you forgot, Metal Gear Solid creator Hideo Kojima and horror movie maestro Guillermo del Toro are making a new Silent Hill together. If you're not excited/weeping in terror at the prospect, you might actually be one Silent Hill's soulless denizens. Sadly, it's still a long way off. Thank goodness for fan games.
Last month, there was a Counter-Strike Online 2 contest. The top prize was a pig. Like, an actual pig. Ladies and gents, we have a winner.
The Hanars and the Batarians are not the weirdest things people have seen in the Mass Effect series. Take these goofy-looking Shepard creatures, for instance. Thanks to the game's deep character customization, people have made some downright freaky Commanders. Let's laugh at these together.
Over the last couple of weeks, Jurassic Park has been just about everywhere. On websites. On social media. Beneath the earth, frozen in amber. We've all got Jurassic fever, and it's been wonderful.
Valve's Source engine has been running most of the company's games for around a decade now, but despite some wizardry being performed on games like Left 4 Dead 2 and Portal 2, it's starting to show its age. Which is probably why the company is starting to ramp up the number of times it mentions its Source successor in…
Valve's Source Engine has been powering the company's games for nearly a decade now, having made its debut all the way back in 2004 with Half-Life 2. While it's done an admirable job in recent years for games like Left 4 Dead, updates and revisions can't mask the fact it's getting a little long in the tooth.
Valve's Source Engine may be getting long in the tooth, but the fact it's constantly updated means it can still produce some surprisingly realistic results. Like this gallery, comparing images taken inside the game engine to photos taken in real life.
Source Code is a 2011 thriller starring Chesty "Jake Gyllenhaal" Jake. So it's fitting that when somebody made a replica machinima trailer of it, they made it using Half-Life 2's Source Engine.
In 2008, Dan Pinchbeck of the University of Portsmouth created an interactive "ghost story" titled Dear Esther using Valve's Source Engine, and its associated Half Life 2 art assets. The game achieved enormous critical success, and established a devoted cult following. Now the title is set to receive a substantial…
Despite its advancing years, Valve's Source engine still looks good, and is still pretty useful for making games with. But can it help with anything aside from games (or machinima)? You bet it can.