Today's reason why mods are the greatest thing in all of PC gaming: a small team of fans has turned space strategy game Sins of a Solar Empire into a Mass Effect experience.
Stardock is now fighting a legal war on two fronts. Only a day after news of its case against a former employee emerged, the publisher is now being taken to court by Rebellion, the developers of games like Sniper Elite and the original (and awesome) Alien vs Predator.
Now that they've offloaded that pesky digital distribution platform, Stardock is free to spread its catalog to greener pastures, starting with today's release of Sins of a Solar Empire: Trinity on Steam.
The intergalactic war of Ironclad Games' real-time strategy game Sins of a Solar Empire has gone on too long, prompting the game's third expansion, Rebellion, packed with new tech and ships capable of destroying entire fleets all by their lonesome.
Mods are what happens when somebody takes a game, cracks it open and either adds or fixes stuff that wasn't in the final retail product. They're a big reason people play PC games, and we want to hear your favourites.
Star Wars: Requiem, a mod of 2008 PC game Sins of a Solar Empire that just received another update, is what a Star Wars space real-time strategy game should look and play like.
We're two weeks into the World Cup and the obnoxious drone of the vuvuzela hasn't abated. Fear not, Stardock, which published Sins of a Solar Empire, made a free app that strips the horn's noise from streaming broadcasts.
Developer Ironclad doesn't call Diplomacy, the second add-on to its popular PC space strategy title Sins of a Solar Empire, an expansion. It's called, fittingly, a "micro-expansion."
Well played, sirs! It's been announced earlier today that Sins of a SOlar Empire - Stardock's sleeper-hit PC space strategy game - has sold over 500,000 copies. That's around 400,000 at retail, and over 100,000 via digital download. Considering it's a very PC PC game (ie there are menu buttons everywhere), and cost…